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Tyric

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A member registered Feb 11, 2021 · View creator page →

Creator of

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I'm very glad to hear that!

(1 edit)

Oh you can drag around the wheel with the mouse that appears around the enemy, it rotates the direction the enemy controled moves.

I think i may have not left that very clear?

Anyways thank you so much!

Thank you! I wanted to achieve that kind of rage sensation with the healers

i don't know if it was a bug on my end but there was no sound at all

I imagine, the code for the enemies is like extremely spaghetti 😭

It has potential for a big game but i didn't see the theme

Also it was very hard to attack the enemies :c

A bit difficult to understand at first and also i missed some sound

But the idea itself is pretty clever!

Amazing, my only very tiny complaint is that the movement speed or enemies and the player is very slow

But overall is excellent

Interesting idea but it's lacking a bit of sound :(

Pretty good art tho

Oh man the reference hits hard

Pretty fun idea but the hitboxes of the spikes were EXTREMELY unforgiving, normally you'd want them to be smaller than the spike itself in this case they were bigger

This was using ~240% of my CPU every time I spinned the wheel, it was like the speed i spinned the wheel was the speed my computer's fans spinned

I really liked the idea, although i wish there was more levels after the tutorial :c

Also the music didn't play for me for some reason.

I really liked the idea, although i wish there was more levels after the tutorial :c

Also the music didn't play for me for some reason.

Thank you, I just liked the style and wanted to hear more

Seems like a fun game but I'm alone and I cannot play it 😭

(1 edit)

Pretty good game, just the sounds can get a bit dull overtime. It has potential to be a great idle game

Also if I can get a link to the musicians band camp or something I really liked the music

I loved this game, very fun concept and the music was fire.

However i think the theme it's a bit scarce, the only thing related to the theme is the spinning gun at the start of each level

Fun concept but i think it was bugged for me? I couldn't hear any sounds and the menus were a bit broken. But overall the idea is good

Thank you so much! I really was amining to some goofy vibes when making this game, I'm glad I managed to do it!

It's a problem with the web version, for some reason the buttons clickmask gets offsetted but that's an engine thing I don't think I can fix

A roguelike simon says!!??! Now this is something iIve never seen before.

This was very creative but very hard lmfao 😭

Some of the snakes bug out because of how the game spawns them, but the game internally detects if the head of the snake is between the 2 hands when they are grabbing the same snake.

Some snakes won't budge because there are extra steps you need to do (for example, you have to blow the candles of the cake snake before being able to free it)

Woah, this was really creative and fun!

Just, spikes had an extremely unforgiving hitbox and killed you just by bearly touching them.

That's a bug tho, I'll try to fix it after the jam

Oh yeah that happened to a friend too but I don't know why

This was pretty interesting, I got stuck in level 5 tho

The idea was pretty creative but I did miss some audio tho

Thank you!

This was really creative and well executed, normally storybased games in jams end up buggy or slow but this one was pretty neat

Some of these puzzle really made me think, amazing

This was pretty fun, it gets really challenging after some time

Oh I see 

I'll probably add an option after the jam but it uses your mouse so you could change the DPI in the meantime (is your mouse allows it)

This was real fun, this has potential to be expanded

Glad to hear it made you laugh

I agree with the rest about the start being kind of slow, and I see your answers about wanting to balance for end game, next jam remember you have to get the attention of the players in the shortes amount of time possible, instead of focusing on the end game make sure the start feels rewarding!

This was really cute, very interesting puzzles