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Shrinkers Workshop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1206 | 3.706 | 3.706 |
Style | #1634 | 3.588 | 3.588 |
Overall | #1829 | 3.373 | 3.373 |
Enjoyment | #3130 | 2.824 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are tasked with fixing customers items by shrinking inside them.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I couldn't figure out how to use the workbench :(
i placed the wire, held down z and nothing happened
I'm sorry you ran into that. Thanks for giving it a go!
Really nice game! It was difficult to interact with some objects and the repairing mechanic occasionally would not work but otherwise a very enjoyable experience
Thanks for the feedback. I agree, I think it was something to do with where you had to stand and face. I'll see if my next game jam entry will improve on that.
I really liked the concept. It was hard to figure out at first but super cute once I figured it out!
Thank you. I've had some similar feedback. Hopefully my next game will be easier to figure out.
I like the art, and the concept is really cool!
Thank you. I really appreciate it!
Stylistically very cool game! I struggled with working out what to do at first; it was also difficult to work out whether I could interact with something, or not. Once I got my head around the tutorial, it's really cool to see how this game incorporates the theme!
Thank you for the feedback! The tutorial definitely had some kinks but I've got a few ideas to make my next one better.
Love this! I had some struggles still despite the tutorial (had to restart a few times, and couldnt figure out the repairing for some reason), but this is such a cool concept. Love the idea of shrinking to go inside an object to repair it. Brilliant!
Loved the art and the music a lot as well!
Thanks for the feedback! I've had a few comments about the tutorial now that I agree with and I got a few ideas to make my next tutorial better.
Interesting idea. It seemed like maybe some more playtesting could have been done, I had a hard time understanding what to do. At first I thought I was meant to go to the "drawers" area, and saw I could pick up items from there. It wasn't until I refreshed that I saw that I wasn't close enough to the customer the first time when I pressed X. After seeing that this changed the instruction prompt, I put the item on the table and shrunk myself, but it wasn't clear what to do from there. The instruction prompt said to enter the item, but it wasn't clear how to do that, I couldn't see how to get on the table (maybe it was just hard to see when really zoomed in)
Sounds like I missed the main gameplay of the game unfortunately.
Anyway, fancy seeing you here (I see you often in youtube comments)
Thanks for trying it out. This is great feedback! I definitely agree that the tutorial could have been better. I've got a few ideas on how to improve my next one.
Really cute game! I found the controls a little bit finicky, but overall great. Cool concept.
Thank you. I appreciate the feedback! I agree there is something finicky about it. I think it's something to do with where you have to stand to pick up/put down items.
I had fun with it, I wish I realized you can stack items earlier. Great use of the theme!
Thanks for playing. I do with I communicated that better too!
The pixel art matches the type of game, and I found the mechanic of going inside the object and repairing things there quite interesting. I just think it would be nice if the character was a little faster, just to make the game flow better. The background music is also very nice!
Yes, perhaps a little speed up would be great. Thanks for the feedback!
Its a really fun game! Though wish the tasks were a little more varied. Love the art style and idea!
Thank you! Me too to be honest.