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Scalecore Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1801 | 3.500 | 3.500 |
Overall | #2162 | 3.273 | 3.273 |
Enjoyment | #2239 | 3.091 | 3.091 |
Creativity | #2684 | 3.227 | 3.227 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about protecting your ever growing base
Development Time
96 hours
(Optional) Please credit all assets you've used
Font:
Saira medium
Saira bold
Sounds:
menu ambient
game ambient
button click
coin pick up
place/pickup tower
tower shoot
damaged core
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Comments
Very nice! The visual direction is great with the minimalism, but at first, I missed having some popups while hovering over the cards, to know what they do, as the icon are too symbolic and don’t indicate it too well. Also, some hit indications would be nice to know where the enemies hit the core radius, some particles or glowing stuff, just to know where to fortify the defences.
Really enjoyed taking care of the turrets, reminds me of playing Torbjorn in Overwatch. Good job!
Thanks for your review!
Rly Cool Game, it was incredibly difficult so I couldn't really enjoy the scaling part. But really cool and the vibe is very good
Cool looking game, a bit too hard for me. Maybe have the player move a little bit faster could help?
Hey, thanks for your feedback! In game, there is upgrade section for player movement, so by "move a little bit faster", did you mean overall movement, or movement in early phases, where you dont have that much money to spend on that upgrade?
Ok, I was thinking about the early game. Because I was killed relatively fast all three times I tried, it was too hard for me to move the turrets quick enough, get the orbs on time and at the same time run back to upgrade
Heheh, yeah, i must admit that buying the movement speed upgrade first is a bit overpowered compared to other stuff. Thanks for letting me know!
Cool game! too hard for me tho....
I like it. Nice art style and overall polish. Good take on tower defense.
Nice game! Sadly picking up towers doesn't work for me :(
Hello, thanks for playing our game! I have to ask...at what point in the game wasnt the tower pickup action working for you?
Really cool take on theme, as a fellow tower defense maker it was a real blast to play your game ! The fact that you can take and deplace all the tower and you need to manually collect the gold, made it seems even more like a management game than a regular TD !
Great Game, keep it up
extremely fun and has a very pretty art style, could see this being a proper full game release if you continue to develop it!
my only issues are it can feel a bit slow at times and i keep moving my turrets accidentally when moving past them by walking. but apart from those love the game
Very nice, gives off the Vectorio vibe for some reason. Cool concept and nice execution! Gets challenging after 6m mark :)
I love the idea its very well done. Difficulty scaling feels good. I think that it is very nicely balanced.
The idea is Very Cool! It is polished, also if it lacks of some variety, like a different enemy or tower, but I liked it nonetheless. I also like the Logo!
The idea is Very Cool! It is polished, also if it lacks of some variety, like a different enemy or tower, but I liked it nonetheless. I also like the Logo!