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wiechciu

54
Posts
A member registered May 25, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the suggestions, I will definitely work on adjusting the learning curve and limiting axis is a great idea!

About the keyboard type - it might make a difference if you have a keyboard that doesn't register too many keys at once (like some membrane keyboards do) when you spam keys. Other than that, it shouldn't make any difference, as the game just takes in your binary (on/off) input and adds/remove velocity in that axis.

On the same note though, I have implemented today an adjustable setting for torque multiplier, which you can adjust for either more (chaotic) power in your keystrokes, or less power with more control over your movements. That bugged me for a long time, cause the game runs differently in Unity Editor and differently when built... now you can at least adjust the settings on the fly in the built version too.

Thanks for playing the game!

Thanks, appreciate it! :)

Thanks for playing! Glad you enjoyed! :)

Oh god... finally got it to work, but had to google why I got the error "FileNotFoundError: No file found in working directory." I had to change my working directory to the file path first, and then run the game.py. Then it worked.

I can finally rate your submission then :D I like the idea, simplicity and cute artwork, good job!

Thanks a lot for playing, glad you enjoyed! I admit I also couldn't stop testing :D

Thanks a lot for playing! Glad you enjoyed!

Hidden gems of playing with physics :D

Thanks a lot for playing!

Thanks for the explanation! However, even though I have already successfully finished points 1-5, I can't do point 6. When I just double click on the .py file, it opens up in my Visual Studio Code as a text file with code. When I try to run it there, I just get a bunch of errors. I tried opening it with "Python", but that does nothing. I don't know what else I should open it with to actually run a game and not view the code...

Already learnt my lesson and uploaded a screenshot explaining the mechanics :) feel free to try it out! I will also update the game after the game jam to include the control cheat sheet in the game itself.

Thanks for playing the game!

Lol, that's a pretty accurate depiction of the speedrunners. Loved the swooshing sound effects all the time :D cool idea!

So cool! Music and SFX are spot on! Enjoyed it a lot!

Relaxing, a bit too easy I would say. Nice idea though!

Amazing, really neat idea! Got really hard at the end, but apparently these were just my bad development choices, not yours :D

I have no clue how to run the game :o

Nice idea, but really hard to finish! I managed the score around 300 and can't get past it :) cool game though!

I will definitely work on the learning curve! Change of perspective would also be nice indeed. I have loads of further ideas already and can't wait to upload improved version! :)

Thanks for playing the game and the kind words, appreciate it! 

Surprised me too, I didn't want to get back to coding from my testing sessions :D thanks for playing the game!

Thanks for playing the game, appreciate it! :)

It is hard indeed, but you can still improve with time :) Thanks for trying out the game!

Thanks for trying out the game! Will definitely work on the learning curve and improve the experience :)

Nice idea, and I crave the arts! Some of the puzzles were quite tough, but managed to go to the end :)

Interesting idea! I had troubles working with the muddy slowdown, as it was reversing the direction, not just slowing down. Nonetheless, managed to beat all levels :)

Super clever and fun to play!

Couldn't figure out the neurotoxin one, glad you put a hint in the description :)

Loved the arts, very climatic

Loved it, cool idea and execution!

I like the concept, similar to Ghost Master, although I don't really know what I am supposed to do... every item has the same text behind it and it just resets the level after I take it.

Neat idea, gives off agar.io vibes!

Super cool concept! I got teleported once outside of the game somehow =]. And you can get stuck at the vines sometimes. Nonetheless - super fun to play!

Interesting concept with loads of potential, but have to agree that camera switch is kinda annoying. Fun to play though!

Interesting take on the classic!

Thanks Puddle, appreciate it! Glad you enjoyed the game!

Neat game, enjoyable to play!

Thanks for playing the game, glad you enjoyed!

Thanks for the feedback, glad you enjoyed it! Will definitely adjust the sound!

Noted, thanks for the feedback!

Any issues with the sound?

Good hint, will definitely try to improve the learning curve.

Thanks for playing the game!

I have no clue what to do, can't get past the first level :). And already mentioned music duplication on level restart is kinda annoying