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Hero Helper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #5595 | 1.701 | 2.571 |
| Creativity | #5644 | 1.984 | 3.000 |
| Overall | #5910 | 1.764 | 2.667 |
| Presentation | #6065 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the hero saving the princess, you're the 'baddy' helping the hero rid you of the princess!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game looks like it has so much potential. I love your description of the game, and the gameplay looks really interesting.
Unfortunately, there's a bug on level 2 which holds everything back. Instead of slowing the hamster down, the mud reverses the hamster's direction, which makes it apparently impossible to beat that level.
I would really like to give this game a higher rating because of how interesting the idea is and how much potential I see, but it just isn't in a playable state right now because of that bug.
i can't get past the second level--hero slows down too much and starts going in the opposite direction, so even when he's off the mud and goes down the gap he just rolls off the left side of the platform instead of going to the door. i like the idea though!
Interesting idea! I had troubles working with the muddy slowdown, as it was reversing the direction, not just slowing down. Nonetheless, managed to beat all levels :)