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Nearest Neighbor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Creativity | #71 | 4.414 | 4.414 |
Overall | #87 | 4.218 | 4.218 |
Enjoyment | #178 | 4.034 | 4.034 |
Style | #428 | 4.207 | 4.207 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to scale down paintings and images to satisfy the minuscule alien invaders!
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Really stupid (compliment)
loved playing it, and trying to replicate these detailed drawings with such a limitation.
Thank you!
Hey, just saw your game on the Top 20 video! I had a very similar idea to you, so I figured I'd drop a comment. In mine you forge (aka draw) scaled down pixel art weapons for customers of different sizes, so the "gameplay" is very similar. Though you managed to make it far more complete and charming. So kudos to you. Great job!
Thanks so much! We were thrilled to be in the top 100, let alone YouTube famous (lol).
I'll check out your game shortly!
I was surprised how similar your game idea was to my own. But much better execution! How did you make a performance evaluation?
Thanks so much, we were very happy with our submission this year! I thought I had played a lot of games this year but somehow I missed all of them which shared the idea of scaling images, I'll check yours out shortly!
For scoring, we made an "official" 16x16 version of each artwork, trying to be as accurate as possible to the source while using as simple a color palette as we could (this took a while, especially finding art and images that could be scaled down well).
Stars are earned by on a composite score comprised of 3 tests:
1. Exact pixel to pixel matching. (If you have the correct colored pixel in the right place)
2. Amount of pixels of each color in the entire image compared to the target image. (# of red pixels in your image compared to # of red pixels in the target for example)
3. Basically the same as number 2, but we do it over 4x4 pixel chunks. (Each chunk is pass/fail, you either have most of the needed colors for the region or you don't)
These three scores are combined and averaged, then scaled to be from 1-5 stars. And we graded on a curve so 5 stars was possible without exactly recreating the official image.
So for full marks you need the right color balance for the whole image, have those colors in generally the right areas of the canvas, and then the exact pixel-to-pixel matching test scores how well you did at making the right shapes in the right areas. Its not a perfect system, but it seems to work well enough!
I'm definitely going to steal some ideas from your game. Having the canvas be in a seperate location from the original painting was a lot better than what I tried to do with a transparent image. Your background art is simply better. Having a performance rating and an obvious way to compare the pixel art to the original painting really helps. It is cool, because most of the paintings are still easily recognisable, even when pixelized.
Feel free! I am blessed to have an amazing artist as a friend, could not do it without him. If you want to chat feel free to add me on discord (username: bioluminescent_schlong)
Yeah, the performance rating was something we knew we wanted, but it took a bit of thinking to come up with a way so you wouldn't get graded too harshly.
Also, I played your game and left a comment over there. Great job though, really cool idea!
greate game 5/5
Wish my game was as good :(
Great concept and execution -- I think this is my favorite game this jam! Really enjoyed the challenge of trying to create recognizable mini versions of the reference images, and it was so satisfying when the Martians liked them (I disagreed with some of their judgements, but not everyone can understand my vision. /sniff)
Thanks! Yeah, the judges can be fickle!
It was actually an idea we had in our brainstorming, painting pixel and comparing it to the sample, feels great to see it done and well executed !!
Good game, the twist to scale down everything for small aliens is funny, nice job !
Thanks!
Paiting for aliens was quite unexpected (as their size when they arrived on earth ahah), the idea was really fun and unique as well as the usage of the theme. Very good job !!
I had the same reaction to the intro 'cinematic' when my friend finished it. Thanks for the compliments!
This is one of the most creative takes on the theme I've seen! I had to dust off my pixel art skills for the jam but never considered making the players do it!
Thanks!
I like drawing pixel art, so this was quite fun. The game is very relaxing too. One wish is more variation in music when drawing . Anyway, I love the idea and the story. The game is also easy to understand and has nice music and art. Great job!
Our music guy was very busy IRL this year so he only had time for a couple tracks, hopefully next year we will field a more varied OST :).
I adored this concept! Had a great time recreating the images, and I think you did a perfect job escalating the difficulty in what was being drawn each time, from more abstract to things with more detail. The gallery at the end was a great touch, as I got to laugh at how off my low-res paintings were. I was a big fan of this game!
Thanks! We thought that the post-game gallery would be a hit, I'm glad we did it!
I like the construction paper style art outside of the main gameplay. The game itself was also an interesting concept. At first I tried to copy exact as I could then I wanted to see how abstract I could get them while still getting a good score...then I drew an inappropriate Eiffel Tower that still got me 3 stars! Fun on multiple levels. thanks for your submission!
"I drew an inappropriate Eiffel Tower" you've painted such a vivid picture in my mind! Thanks for the kind words!
I had a really good time with this game.
My biggest gripe was there wasn't a way to save my masterpieces.
The Mondrian painting was very easy to "recreate", but it kind of felt disrespectful to his work?
I had a really good time with this game.
My biggest gripe was there wasn't a way to save my masterpieces.
The Mondrian painting was very easy to "recreate", but it kind of felt disrespectful to his work?
blah blah blah blah blah blah blah blah blah blah blah blah blah
translation: what a new concept, genuinely fun, great work lads
This is legendary- I had a smile on my face the entire time I played this. I'm most proud of my Girl with Earring, but I think I managed to get the owl down despite not feeling like I had all the colors I needed for that one. This is such a well-implemented concept, and I could see more and more pictures and themes being added. I'd love to see something like a difficulty score bonus to incentivize choosing some of the more complicated pictures. Really great work!
Thanks so much! I was also very proud of my Girl with Earring attempt, here she is for your viewing pleasure (lol)! Difficulty bonus for picking harder images is a good idea... Although, ideally we would find images of similar difficulty to pair together, but it's kinda tricky picking art that will look good enough when scaled down. Thanks for playing and leaving the comment!
Very cute game! Loved the little stick guys and the opening cut scene. I'm determined to try and get 5 stars on stary night!!!
Made me feel like I was actually a good artist, a super fun way to simplify art in a fun but easy way. I would 100% spend another 15 minutes making sure my surprised pikachu face painting was perfect
Everything about this game is cute! I love the take on the theme, and the art style is adorable! Incredible that you actually wrote an AI for this! I tried tricking it a few times and it didn't work. Really good stuff.
Thank you so much, the first time I saw the art I was really into it!
The dialogue was a very nice touch, made me laugh. Pretty original idea for an art game!
Thanks!
The game fits the theme in a really fun way. Nice work! The simple story was a good motivation for the main game loop, which had the right length. Trying to downsize the images was an enjoyable challenge. It was also an amazing feature to be able to view your own "masterpieces" at the end.