good concept but i think the physics need to be less buggy cause right now it's really hard to play it. But still it makes the game unique so gj
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Prime Slime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1319 | 3.724 | 3.724 |
Overall | #2997 | 3.034 | 3.034 |
Creativity | #3409 | 3.000 | 3.000 |
Enjoyment | #4534 | 2.379 | 2.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game is focused around the scale of slimes
Development Time
Comments
Loved the visuals! Gameplay was a little buggy, I fell out of the bottom of the level O.O
Great game. I enjoyed the visuals and sound effects. Gameplay was fun but it's really glitchy .
Super cute! The graphics are clean, and the way the slime folds in on itself made me laugh, even though I'm not sure if it was intentional. However, several times I noticed that the camera follow was too slow and lagged behind.
I like the idea of this game but the controls felt rather floaty and I was unable to get through the first level because every time I tried hitting the purple slimes from the side I got bugged through the ground. I also think that it takes a bit too much time and effort to kill enemy slimes because I was unable to kill a single slime before glitching through the ground and having to restart. I do feel like a little bit more polish, balancing and bugfixing you have yourself a cool little game.
Great idea but unfortunately the controls are pretty unresponsive and the soft points make quite a few problems. Otherwise the stylization and sounds are great in the game. If you fix the game after the game jam I'll be happy to try it.
Oh my gosh, the jiggle physics scared me at first-- everything was just so jello-y!! It definitely made this game VERY unique compared to the other platformers I've played so far. Requires a bit of an adapting curve, but I had tons of fun bullying the other slimes once I got used to the bounciness. (although, the purple one bullied me til I fell out of the map..) I really love how clever this game is as well. At first, I thought the shrinking/expanding was just to fit with the scale theme, but through gameplay I found that you could use the expand property to kill enemies while shrinking for better movement. Really great job!!
I was considering an idea like this at first, being a soft body slime and all. I think you made it feel really nice, I enjoyed the movement and the grow/shrink mechanic. I even enjoyed clipping into platforms and breaking my body cuz I could just fix it by changing size! I couldn't figure out how to hurt enemies tho.
Haha yeah it did have a lot of bugs just like your game lollllollhehehhahaha (Pun interned) (Get it because sometimes people refer to bacteria or viruses as a bug like they might say I have a stomach bug when their sick.) But just to be clear I don't think your game had many bugs in terms of like glitches.
Cute idea and game art, but I encountered a lot of bugs (being pushed out of the normal area, sudden and crazy velocities and teleports).
Also I don't think I fully understand how to kill the other slimes (jumping on top works on orange but not purple)
Cool project tho, I can see potential ;)
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