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MONOSHOT.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4960 | 2.298 | 3.250 |
Presentation | #4979 | 2.121 | 3.000 |
Overall | #5186 | 2.062 | 2.917 |
Enjoyment | #5477 | 1.768 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can switch between the roles of your character and your bullet, wow!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
That was actually a pretty cool game! It took me a second to figure out, but it was cool to do epic trickshots once I did. The bullet physics could use a bit of work with how they bounce off pans (usually they'll snap to the pan from too far away), but it's still pretty fun. Good job!
Cool concept and sound, needs some sort to text to explain how to play though.
10 pans / 10, it would be even better with score for ricochets and I don't get how to enable slow mo.
How to play?
was a little difficult to control the camera while as the bullet, but I really like the concept and think it can be expanded upon if you choose to.
I think core concept has some potential :)) Good Job
loved it!