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A jam submission

Tools of the TraderView game page

Embark on a different kind of fantasy adventure as a merchant managing a shop full of demanding customers.
Submitted by shortybee, chuck (@chuuuuuuuck), Juka, Stzzzzzy, jbigodinho — 4 minutes, 11 seconds before the deadline
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Tools of the Trader's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#36662.6523.750
Creativity#38912.7403.875
Overall#42952.4163.417
Enjoyment#52421.8562.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of playing the hero, you play as a merchant npc

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Cool concept, but I could barely play it.

Clicking on the number didn't work when I was trying to sell something.  So the guy would just leave.  I dunno if having a time limit on the tutorial was a good idea.  I guess if he came back afterwards in a finished version it would be fine.

I liked the forge mashing.  I made a bomb.

Developer

Yeah that was my bad. If you still wanna see what the game is like just kick out the tutorial guy as soon as the game starts.

Submitted

I don't know how you managed to make such a game, it's so much, from delivering to bargaining, and even crafting, this is one amazing game, honestly it took me a couple of retries to get it how everything works... maybe you should have put a tutorial to actually sell something to the guy(he does show up later though...), and then explain delivery and so on... anyways I love how diverse characthers are; one characther is just  so picky and constantly yells this is horrendous, and there's another who will buy a feather for 50 gold xD, but overall a really great looking game, and I sold someone  a book thinking it was some kind of  "brown box",  doesn't potray a book really well :|  but other than that this game is fantasic...

Submitted

kudos to you guys, this is a really good game!

Submitted (1 edit) (+1)

I was so pleased that there was a decent tutorial until the guy suddenly left without telling me wth i was supposed to do

Developer

Yeah that was my bad. If you still wanna see what the game is like just kick out the tutorial guy as soon as the game starts.

Submitted

I loved the idea, loved the graphics and also glad to see a GameMaker brother doing such cool stuff, I think I got stuck although I understood everything in the game.

I send the horses get me items, I signed to get them ( that part is so cool by the way ) , I could put the item on the first tab and select the price but I couldn't sell it and I had no one coming to buy from me, is it normal? did I miss something? 

Submitted

Edite: I finally managed to make it work, all I had to do was kick the first tutorial guy before he finishes talking, sorry for the first comment, its all working fine and its aweosome ;D

Submitted(+1)

Sounds like great idea, got a nice art. But somehow I can't understand what to do.

Developer

Where did you get stuck at?

(1 edit) (+1)

I think this was potentially an amazing game, but I haven't got a clue what I was doing. I really enjoyed messing around though.

Submitted(+1)

I think that this game is pretty neat, I just wish the tutorial guy wouldn't leave before you can learn what's going on

Submitted

I am slightly confused about how to actually "sell" an item. Still, I really like the inventory system, and the chat is very interactive.

Developer

You select the first of the 3 tabs at the top of the screen. Then drag the item you want to sell to the box. Use the arrows to choose the price and click on the number itself to try to sell the item.