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A jam submission

Attachment IssuesView game page

A 2-player game about shooting and blocking
Submitted by FriesCrispsTubz — 7 minutes, 2 seconds before the deadline
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Attachment Issues's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#31092.6672.667
Fun#33322.2862.286
Overall#36552.3022.302
Presentation#43821.9521.952

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The 2 playable characters are joined together by a rope.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

It was a little hard to control my characters but i really liked the music and the motion. it was chaotic and fun! Good job!

Submitted(+1)

This was very fun and a cool idea! I'm so glad you had the gun always point relative to the world and not relative to the sled, or this would have been impossible. The second phase when the eye starts shooting wildly is actually the easiest part. I would make it harder. Nice work over all despite it not being totally finished. :)

Submitted (1 edit) (+1)

Great idea! It's a bit hard to control the characters ant to shot correctly but the concept is fun 😁 I would have love some music and sound effect (maybe my browser is broken 🧐)

Developer

Hi, thank you for the feedback,I've been told there's been some bugs with the music,but I have added it, maybe there's a problem with the game I've overlooked

Submitted(+1)

It's kind of hard to move the characters. Music is great!

Submitted(+1)

I liked the music! Some SFX would've been a nice addition, to know if your bullets are hitting the enemy while focusing on blocking the enemy's bullets. The gameplay is fun, though a bit hard to control. And you can get the enemy to negative HP? I liked the part near the start where there's some cool terrain, more of that could've been quite fun.

Developer(+1)

The negative hp bug is a bug I haven't ran into, and I agree visual feedback or some sfx about whether your dealing damage would've helped the game,thanks for the critique. 

Submitted (1 edit) (+1)

The control scheme is very uncomfortable to play with one hand and I wasn't sure what shooting the bullets did. I like the idea of protecting the gunner with one control and firing with another. It definitely has promise!

Developer

Yeah alot of the comments have told me about the control scheme, the game was meant to be 2-player, but in retrospect there probably could've been a single player mode where the gunner shoots automatically, thanks for the feedback

Submitted(+1)

Having a boss that moves around more often would improve the gameplay - but along with that change, improved controls would need to be added to make aiming more consistent. Nice little game you got here.

Developer

I appreciate the feedback, I agree refined controls and a more active boss would've helped the game

Submitted(+1)

Took a while to get the controls down, but it was fun blocking bullets with the sled while positioning the gun in the right spot. I got the boss to 0 health and that was pretty satisfying!

Submitted (1 edit)

I found controls to be uncomfortable. It would be better if aiming would be done with mouse and shooting with left mouse button. Also i can't figure out what second sleigh is supposed to give me.

Ability to shoot at bullets to destroy them would also be nice. Also i see no win condition, i have successfully dropped boss health down to zero, yet game did not do anything (Also health bar seems to be going backwards.)

Is there a way to block bullets? I did not see any. Also there is no feedback: when bullets hit me, when i hit the boss. Also music seems to break with no apparent reason.

Developer

Thanks for the feedback, just to clarify, the orange sled is to aim and shoot, and the blue sled is for movement up and down and to block the bullets, the boss doesn't have a finalised death animation, but draining the boss' health does have a response. The audio cutting may be my attempt to make the music loop, or it might be a bug I haven't encountered. 

Submitted

Well unfortunately you don't see any difference between when bullets hit you and when they get blocked. So apart from tutorial telling me i saw no difference.

Submitted

What a banger! I can't control much bug fun concept