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A jam submission

RopeView game page

You are joined together with your friend, you both have to work together to solve puzzles and complete levels!
Submitted by VelocidadX (@VelocidadXtweet) — 22 minutes, 14 seconds before the deadline
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Rope's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#17092.9672.967
Presentation#25472.7672.767
Overall#25942.7672.767
Originality#33592.5672.567

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Both players are joined together by a rope.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

Great game, I liked the calm music and the art. The physics were a bit janky at times and I didn't know if I could or could not wall jump. One nitpick however is that the death screen takes too long to appear.

Submitted

Nice presentation of the game - I feel there should be a bit more friction applied to the characters movements because I keep sliding around uncontrollably like crazy, apart from that very cute and nice idea, good work!

Submitted

Interesting concept! The artstyle and the music are also great, I really like the chill atmosphere of the game! The physics didn't work the way expected at times, but it is understandable as the game was made in 48 hours!

I would suggest to make the gameover screen show up instantly on death, rather than waiting for a few seconds for it

Good job, the game is pretty good for a jam!

Developer(+1)

Thanks sir! we will improve soon!

Submitted

Wholesome as heck!

I really loved the audio/visual design of this game, it offered some much needed eye/ear bleach after playing some other submissions in this jam.

That being said, the tether physics were a little janky at times and would often get caught around itself to the point where it would physically repel itself, making jumping hard. My game also seemed to crash on a loading screen at some point and not load the rest of the game, so I don't think I saw it all, but what I did play was genuinely very good.

Most of the fixes needed are a few bugs here and there, and a few gameplay optimisations like the powerups being a little clearer and the tether physics being more predictable.

Other than all that, it was a truly wholesome and nice experience.

Submitted

I like the mechanics, and the game is very interesting. It's great that you used power-ups, most of the games of this kind don't have power-ups. There are a few bugs, but that's okay for a game made in 48 hours :)

Good job!

Developer

Thank yo so much!

Submitted

good physics and art. i liked it. there are some bugs, but in scope gamejam it's totally ok :)

Developer

Thankyou man ;)!

Submitted

I jumped too high and my little guys dissapeared into the void. Absolutely love this game, the art and the physics. Great work! c:

Developer(+1)

Lol yea, there are still some bugs, actually we ran outta time...

thanks for playing, and for your appreciation c:

The game is really fun to play and the mechanics are awesome😍😍

Developer

Thank you sir!

Submitted

Pretty neat! I also went with the idea of controlling two characters with WASD and Arrow keys. Yours definitely feels more natural. I'd be interested to see your rating of my submission too! 

Developer

Thank you and ok...

Submitted

It wont let me move past level 1, the player just stops moving

Developer

Maybe you need pro gamer moves :P(no offence bro)

Submitted(+1)

The physics are really fun, I enjoyed messing around with that. Concept is fairly novel, don't think I've played another game with this idea. However, the game is in serious need of polish - the music restarting repeatedly is really painful, and the sort of bugginess present in the physics, while fun, could stand to be a bit more consistent. 

Developer(+1)

After the jam ends we will be releasing more polished versions of the games(even trying to port to android and add more levels)!

Submitted

Happy to hear it!

Submitted(+1)

The physics are really fun, I enjoyed messing around with that. Concept is fairly novel, don't think I've played another game with this idea. However, the game is in serious need of polish - the music restarting repeatedly is really painful, and the sort of bugginess present in the physics, while fun, could stand to be a bit more consistent. 

Submitted(+1)

when unity asset join the game LOL , although not to special from other games, cuz this concept is very popular in the jam , but well done on the submission !

Developer

Ahh I mean the comment was pretty harsh, but thnx man!(we didnt felt bad)

Developer

no i mean seriously

Submitted(+1)

Fun game, the physics on the two players are really weird if they jump at the same time

Developer

yeah, actually that was a feature, but it definately needs improvement, thnx for feed back! ;)

(+1)

Really nice game

Developer (1 edit)

Thank you!

Submitted(+1)

5 star presentation!

I love the music.

Developer (1 edit)

Oh thanks ;)

Submitted(+1)

This game is fun, and nice work on the music! However, the physics of the player movement and rope definitely needs some more improvement

Developer

Thank you for feedback! We will be definitely working on that soon..

until now, this is the best jam game I have played, sure there are some bugs, but I had a lot of fun

Developer

Thank you for feedback! We will be definitely working on that soon..

Submitted

Simple visuals, fun co-op game with a rope connecting the two players. There are some bugs here and there (we got launched into space at one level, and the game was stuck in a loading screen on the 5th or so level). Despite a pretty obvious design with the theme, I had a lot of fun (and so did my girlfriend)!

Developer(+1)

Thank you for feedback! We will be definitely working on that soon..

Submitted

Simple visuals, fun co-op game with a rope connecting the two players. There are some bugs here and there (we got launched into space at one level, and the game was stuck in a loading screen on the 5th or so level). Despite a pretty obvious design with the theme, I had a lot of fun (and so did my girlfriend)!

Viewing comments 21 to 2 of 21 · Next page · Last page