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Clamber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1978 | 3.167 | 3.167 |
Fun | #2045 | 2.833 | 2.833 |
Overall | #2356 | 2.875 | 2.875 |
Presentation | #2862 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the arms linked to the player are used to climb up
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
nice concept just need to be a little more forgiving
I love the idea of your game. It's quite challenging too. The hands are quite small to click, maybe it could be used as an advantage to add level of difficulty as the player goes deeper in the game. Otherwise, good game!
Really interesting and simple, good for killing some minutes!
I really like the simple graphics of this game, I think it let't the mechanic shine on its own, it was a bit hard to click on the hands since they're on the smaller side & I also managed to make one arm disappear a few times, so then I had to cheese my way up with just one arm lol. It finally got to a point where I took to long to reattach & I died. Very simple & fun game, well done! If you could rate ours as well, we'd appreciate it.
I really like the Idea and it's quite addictive, good game overall.
Very great idea! I think the artstyle fits well with the game, it's a bit hard though. Overall great game.
Cool concept! Could have used a bit more of a tutorial and difficulty curve, since I died a few times at the beginning trying to figure it out and almost quit out of frustration. Once I got it, it was pretty fun.
nice style, I managed to have an arm disappear! The hands are small to grab and attatch, also some places we think are going to attach don't and I got surprised a lot
you did great job with the pencil style
Fun concept for a game. I liked the idea of how the player was controlled but found myself struggling to try and grab the end points with both the screen moving and them being so small.