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A jam submission

Cable RushView game page

​JOIN your towers TOGETHER to your generator to power them up in this hectic take on the Tower Defense genre!
Submitted by struuuudel, GammaFoxTBG (@GammaFoxTBG), Fer-i (@FeiEsp), Alejandro PHz (@AlejandroPHz), Arkanpixel (@arkanpixel) — 33 minutes, 26 seconds before the deadline
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Cable Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#2453.8223.822
Overall#3203.8373.837
Originality#4443.8673.867
Presentation#6263.8223.822

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Joining together TD towers with cables to power them up.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

I really enjoyed this game! It would be even better if you could shot at enemies, or if you could get a tether gun at some point!

Submitted(+3)

A super fun twist on a tower defence genre, great idea! Some levels were quite hard but could finish the game (cycle to the first level?) after a few tries. There was no explanation of what each tower does, but the mechanics were simple enough so a try and see approach worked fine. There are a couple of things that I think would improve the game even more. 

First, I think there is a bit of imbalance between the structures. For example, the barracks that spawn robots seemed a bit underpowered compared to other towers. In most situations, I was better off powering a turret instead. I think a third type of enemy wave with a low number of super-fast enemies could give the barracks more meaning. 

Some more easily readable UI (e.g. health bar/heart icons ingame for the base and some icons for available cables) would also be nice since there was no time to read numbers on the UI in the corner during the game.

However, these are very small details, so take them more as suggestions if you want to move forward with the project rather than a criticism. I had great fun with the game, good job on making this in such a short time!

Submitted(+2)

This is really fun and I can see so many options for expanding it in the future! Well done!

(+2)

What a nice and engaging tower defense game, extremely well done, very fun, challenging and pretty, overall an incredible entry, had a lot of fun playing it, my only feedbacks would be to make the water clearer to see and have a shortcut to detach all cables, sometimes is just unfeasible to walk all the way around the screen, and i feel a "detach all" could be fun because sometimes you need some cables that are far stay connected and would make for intersting decision making. Great job everyone involved!

(+3)

This game ROCKS!!  The art is great; the music is awesome! I love the premise and the challenge of the game.  I was glad to have the tutorial because I was able to dive right in and play!  TBH, I'm spending too much time playing it!

Submitted(+1)

This is a very fun new take on the tower defense format! The music and graphics were both very polished. However, the user interface was not always clear or easy to use.

Submitted(+2)

Very interesting idea to make the tower defense genre more exciting. I really liked the aspect of being constantly busy and having to make strategic decisions very quickly.

Unfortunately, i had the feeling that the air wave was a bit too heavy, there were always enemies flying into my base.

Overall i think this is is a great tower defense game, with a new concept of "placing" towers. Good job.

Submitted(+2)

Wow that was more fun than i expected. The idea is simple you connect cables but the execution is near perfect :D Thinking witch tower needs power and when it needs power is really fun. The sprite work is beatiful the slime enemies look original (for a slime enemy that is incrediable). The tutorial is great at teaching the main mechanic and intruduces new concepts naturaly. 

The only negative thing i can say is the player movement and feel. The player is too fast becouse of it i alwasy got electrocuted when trying to connect cables. 

Other than this small complaint i want to see this idea developed even further nice work :D

(+1)

Cool how you changed the tower defense format. It's a fun way to make sure you have to be more active in the enemy phases. Cool little game overall.

(2 edits) (+2)

This game left me wanting more levels to play.  

The game play is challenging and lead to trials of playing through different combinations of cable hook ups to win each level by zapping monsters. It was also simple enough to allow anyone to play through all the levels, after multiple attempts ;)

The art is spectacular! The dimension and shading done with pixels that is honestly impressive. The monsters even though they are small and simple have a look to them paired with their movement that induces that panicky anxiety as they get closer and closer to your power generator that any good game needs. Do whatever you can to protect the generator, but watch out for that pesky water!

I enjoyed many things about this game, but my favorite part was the music! It was very reminiscent of old Pokémon game music and was very nostalgic as a life long fan of these games. 

Need this team to stick together and take this one even further because this game has the potential to be the addicting frustration that leaves you with hours lost, saying just one more try.

Developer

Wow, thank you so much for your comment! I'm really happy that you liked my music and our game in general! :D 

Submitted(+1)

Well done interesting idea!

Submitted(+1)

Great concept and very fun to play! However, when i restart a level, the game kinda freezes.

(+2)

Good stuff gentlemen.

(+2)

I'm really enjoying this! Y'all did some solid work here.

Submitted (1 edit) (+1)

Super nice concept! Great art ! I enjoyed playing your game !
I've found it challenging, I got shocked in the water more times than I like to admit ^^

Keep it up ! Loved it!

Submitted(+2)

the fact that you managed to make such an interesting game, AND cool really good visuals + sound is impressive

Submitted (1 edit) (+1)

very polished tower defense game  

Submitted (2 edits) (+2)

I really love this game! The design is very unique, feel a lot of accomplishment when under my control the correct tower got powered and work! shoot them all!!!

I really like the electric shock effect when you get into water, very intuitive and make you focus on moving as well as planning.

The design for the android tower is clever too! it is nice to see a tower that can "store" electricity in a way, add more strategy. It might be nice if there are towers that can actually store and send out electricity for some levels. would be cool!

The only part that confused me is the bat, it takes me a while to figure out the bat can avoid the bomb and android tower lol.  Also it might be helpful if using color or something to differentiate the towers, I got lost which is which even after several levels.

Also the game get back to level 1 when finished? Lol I really want to see a ending page with that.

One minor thing.. I don't like using F as connect and disconnect the cable lol. Maybe space? But this is really minor.

I think the balance of the tower is great, with more kinds of towers and more mechanics/ levels this can be a published game! 

Great job! love it!

Submitted(+2)

Hyper fun game to play!
It's really interesting on how you have to be keen on decision making when you're not one ascending being that can control all towers at will, but rather just a guy that has to connect each cable to its tower, really makes up for interesting strategies! 

Props for making a simple but really easy to understand tutorial, which teaches you how to use the actions rather than just explaining it. Controls are intuitive and didn't even have to look at any info other than the tutorial to start playing!

The game has lots of welcomed feedback, such as footsteps, drone tower preparing sounds, cable connecting from here to there, zapping when you touch water with a cable, really well rounded game, great job!

Side note: (On WebGL at least) Pausing and restarting causes the game to freeze, probably some issue with Time.timescale.

Bomb Tower FTW, literal hordes fall down to the insane damage that tower does XD!

(+2)

Cool game, a bit hard to grab off the bat, with enemies being immune to some of the towers. Once you get it down it is simple enough. The mechanic of having to attach the cable yourself is interesting as well, makes the tower defense a bit more interactive.

Viewing comments 23 to 4 of 23 · Next page · Last page