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Contractually Bound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #68 | 4.282 | 4.282 |
| Overall | #115 | 4.052 | 4.052 |
| Fun | #281 | 3.789 | 3.789 |
| Presentation | #316 | 4.085 | 4.085 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each and every contract connects two separate game mechanics together, and splits them apart. And you as the player are figuratively joined to each contract as they affect you until you break them
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I love this game so much. The inanity of the situation and especially the whiteboard notes are hilarious. The clocks being in weird spots was definitely annoying, but aside from that the game is amazing.
Awesome idea, very fun, lots of potential! The linear escape-room feel works well, but might be interesting to have non-linear order of contracts, and/or optional ones that make the game more challenging or nonsensical.
Thought it was super cool! Clocks would sometimes get in the way of a run, and then there wasn't really anything you could do. But other than that I had no major gripes with the game. Super fun!
I got my head stuck in a cabinet the first time I opened a drawer, so I started over. I was going along okay then, but I'm a super chicken so as soon as the lights started fading, I got frightened and had to quit out XD I was like there's no way I can complete this, I will hyperventilate T_T (I typically avoid anything that even alludes to horror in games unless I know exactly what I'm getting into)
That, however, is completely not your fault and it seems like a really fun twist to the theme. ^_^ Sorry I couldn't finish it! Cheers.
Lots of fun, tons of polish on a really cool idea. Awesome work!
If it wasn't for the clocks being in annoying places, this game is unironically amazing. Gives me major Stanley Parable vibes.
I like the visual style, the theme and the atmosphere. The chair physics are unreasonably well polished.
The game is challenging, took me at least a dozen tries to complete it. Definitely took a while to realize the intended ways to do a couple of things (initially I was climbing on top of the filing cabinet with the plan, not realizing I could use the drawers – d’oh!).
Overall, cool concept and pretty well executed. I’m not sure what I’d improve about it, although it’s not immediately obvious to me how it’s related to the “joined together” theme – but I can kind of see it.
wow!!!
this one is really cool!
great adaptation of the theme!
The only thing that would make this game even a lot better would be some music! ;)
but great entry, really like it! :)
I really love this idea, but the game itself is so frustrating