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A jam submission

Key CollectorView game page

Submitted by Zobody — 16 minutes, 20 seconds before the deadline
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Key Collector's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#10243.5363.750
Presentation#16933.1823.375
Fun#18152.8873.063
Overall#19602.9463.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You collect keyboard keys, and at the same time, you can only have some many controls. Thus the character runs "out of control", trying to manage reaching various places and not being stopped by not having enough control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

Very interesting crafting mechanic. Has a learning curve regarding the controls, but has helpful comments in the description.

Submitted(+1)

this one surprised me, took sometime to learn but i ended up enjoying it.

Submitted (1 edit) (+1)

Interesting game, although I want to inform you that you can place and break a control block as many times as you want to gain pretty much unlimited carrying capacity (additional tip: pages really benefit from good demo material and descriptions). In any case, good job, mate. Hope you can check and rate mine aswell

Have a great week :)

Submitted(+1)

Really neat concept--I love how it's sort of like a puzzler version of minecraft!

Submitted(+1)

Whoa! This really surprised me. I loved how you had to actually acquire the controls. Literally out of control. Very cool.

Submitted(+1)

Fun game! certainly more expansive than most.

Submitted(+1)

Nice thing about crafting stuff, and cool art style. Crafting and lack of ability to use certain key is a nice combination.

Submitted(+1)

I was a bit confused at first, but then I got it. Also, the art is great!

Submitted(+1)

The theme is brilliant, absoluelty great concept. But the controls seemed inconsistent. It seemed like blocks couldn't be placed or destroyed while the character was moving, which was frustrating.

Developer

Hmm, didn't get that issue, however, playing in browser caused a lot of issues for me, like lag etc :/
Well, browser was last minute addition, so I suppose it happens like that.
Thank you for your feedback ^.^

Submitted(+1)

I like the art :D