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Kiang

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A member registered Aug 04, 2019 · View creator page →

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I love escape room games, and this was a great short one! I loved the ambience of the radio, though I never found out what the ringing phone did...

This game left hoofprints on my soul <33

Very chill and relaxing walk up the mountain. You picked a great skybox. The scenery is pretty, I wish there were more of it!

Awsomesauce! Rat

A lot of fun and a creative idea. The design of the museum really works. Feels like indie horror.

Best talking rodents since Ratatouille. 10/10 would get stumble into a shady gang of rats again.

CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE CAVE 

LOL wasn't expecting that ending. I gotta agree with Smalltiger, 11/10 game. That chicken asset is everything

As a guitarist who used to play in a band, I love love LOVE the concept behind this game. I had a bit of trouble discerning the correlation between the mouse gestures I was making and exactly what sounds would get played; there were some consistencies, but I didn't feel like I knew exactly how to play certain riffs quite when I wanted. Still, when things worked out and I was harmonizing well with the music, oh man, it was awesome!

Looking forward to seeing more music games, I really love when a game forces the player to think differently -- in this case, with their ears!

Thankfully, I managed to avoid poisoning Ivy -- at least the second time! The graphics are clean and the music adds a bit of welcome uneasiness to the whole affair. The timer is just right, I struggled on my first go around but it got tense on the second and I just barely made it.

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I gave a hearty chortle at the beginning sequence; man, what a great idea for a game. I'll be seeing Clippy in my nightmares tonight. The idea to use the PC windows as part of the game is super cool and reminds me of Outcore: Desktop Adventure. 10/10 would get bullied by Clippy again!

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I got WarioWare vibes from doing all of the mini-tasks in the beginning. I definitely got into a flow state for a moment there, handling all of the things that needed to get done. The depth of the pigeon conversation that I eavesdropped on was a strange but welcome surprise. I think it's a nice short game and the art is clean and effective.

This is a SUPER cool concept for a puzzle game that I haven't seen before (and I've seen a lot of puzzle games).

I proudly made it all the way to Level 12, but then got stuck at the very end. That level is seriously tough.

I think this game would really benefit from some chill music and maybe a couple small, unobtrusive sound effects. Other than that, it's a perfect short puzzle game, the vibes are so peaceful and relaxing, I love it!

I got 110 fish! The art is SO cute and I love the theme of being a mischievous cat. The fish were moving so fast, it was tricky to catch them all!

This was a really cool, short game. It's like a cross between Pikmin and Jetpack Joyride. I loved the crumpled paper aesthetic. I got really attached to my moths and I audibly gasped when I accidentally burned my OG moth who had been following me since the beginning and the game said: "IT PERISHED BECAUSE OF YOU." T~T That was my first and last moth, you don't gotta rub it in!

But anyway, great game. The music got a little repetitive, but I loved the art.

The movement mechanic is pretty creative, and I'd like to see what else could be done with it. The sound effect for the character stepping does get a little grating after a while, though, perhaps it could be randomized a little bit? Overall, the graphics are polished and the UI makes it very clear what the player is supposed to be doing in terms of movement.

The controls take a little getting used to, but once you've got the hang of them, the gameplay is engaging and it's fun to slash the little red enemies and make them do the Wilhelm scream. The UI sword on the right is a great touch, too!

Gameplay is fun and the music is great. It feels like a rhythm game even though you're not required to hive-five on beat. It's a creative idea and a great short play! :)

Orisinal is such a great comparison, I love those games so much. I would 1000% play a series of chill Gerald minigames with nice atmosphere like this one.

Damn, this is hilarious. The absurdity just works for me. It's giving big Warioware energy, which is a compliment since I freakin' love that game. As someone else mentioned, the SFX are perfectly done! 10/10, would flick boogers again.

Wow this is incredibly cursed. I kinda love it though. The movement of the geese is really something else. 10/10 would feed geese shrooms again.

Playing this game really made me feel panic and a bit of shame, too. Proof that it's working as intended. Succinct and powerful.

Of course, Sparrow is the star of the show here, let's make that clear.

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The visual design is on point here and the movement, although very janky, is also very cool. Despite mice and snacks being the "reward" for some of the puzzles, being a longer Ouroboros actually just makes it harder to navigate, which is interesting. Loved the Fortree Gym throwback. Overall, a pretty polished game. I got to the end!

As other commenters have mentioned, the atmosphere that this game captures is immaculate. The soundtrack is a total bop, and it's just so satisfying to move the cursor around the screen and draw things with the particle trail it leaves behind.

46% :') Truly the Dark Souls of classical music rhythm games, I got what was advertised. 10/10 would defend myself from Bach again.

If Gerald has a million fans, then I am one of them.

If Gerald has ten fans, then I am one of them.

If Gerald has only one fan, then that is me.

If Gerald has no fans, then that means I am no longer on earth.

If the world is against Gerald, then I am against the world.

I like this game because I, too, would cause the heat death of the universe over a bad croissant. The limited light mechanic is super cool, and I love the idea of being a moth and eating lamps. Only 9/10 though, needs more teeth

first

This game is really wholesome and well done. The simple action of moving the spoon is oddly very engaging when coupled with the narrative. Also, this made me cry in class so I hope you're happy.

I wish I had a fraction of the sass that some of these textures do. 10/10 would get derided by textures again.

The art in this game is eye-catching and gorgeous and I was so happy when I managed to appease the guardian and it told me I did a good job :)

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Super creative concept and the illustrations are the cutest thing! I could see this getting expanded into a whole series with different colors.

I love the character's expression when it collides with something. Great game!

The sound effects are everything! 10000/10

The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.

Hello, thank you so much for checking out my game! It really means a lot to me. :)

I do in fact have a sequel planned, and I'm working on it now! It'll be a little while before it's ready, but if you're following me on itch, you'll know when I release it!

Hello class, please click here to download and review EJ and Troy's project.

Thank you so much! I'm so glad you liked it!! <3

Underrated game with a solid interpretation of the theme and a cohesive style. The AI design is great and makes for some nefarious opponents. Or maybe I'm just really bad, haha. 5/5 would recommend!