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A jam submission

Surrender ControlView game page

An extremely short reality text game about surrendering control by kneeling before an automatized arbiter.
Submitted by Power Struggle Games (@PowerStruggleG) — 58 minutes, 32 seconds before the deadline
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Surrender Control's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#16483.2664.000
Presentation#30662.5863.167
Overall#35292.3812.917
Fun#44511.9052.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You literally have to unplug your keyboard and mouse to finish the game.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

I played on hard-mode by using a notebook computer. Your next game should look at the internal thermometer and tell you to make your computer really cold or really hot.

But way to use the very medium of digital games to your advantage. Excellently done!

Developer (2 edits) (+1)

thanks for the praises :) watching cpu thermometer is a great idea ! reminds me of metal gear solid and having to freeze/heat keycards

Submitted(+1)

There's the start of something incredibly interesting here... is there any more to the game past the point of "surrendering"? I noticed I was prompted to do something that obviously I couldn't do at the time.

Developer(+1)

After your surrender, the arbiter self-destructs and nothing is left.

Thanks for the kind words

Submitted(+1)

There is more to it, though. If you surrender but change your mind and plug your keyboard back in, it resets to telling you how many devices there are.

I avoided checking the source code specifically to avoid spoilers, so I ended up spending about 10 minutes to create a vbs script to open the game and wait a few seconds for me to unplug devices so it could SendKeys for me, only to realize later that there's no code to handle that.

Developer(+1)

The arbiter is pleased with your persistence ! 

Great idea to bring the puzzle further next time...

Submitted(+1)

I'm playing on a notebook, so it was hard to play.. But I loved the concept! 

Developer

Maybe you can work it out with the device manager... this is the hard mode :D

Submitted

Doesn't work for me via Wine. If someone is able to get it working, do tell :]

Developer(+1)

yeah this is definitely windows only I'll clarify this

Submitted

Thanks :]