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Panic Inc's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2468 | 2.629 | 3.364 |
Overall | #3414 | 2.416 | 3.091 |
Originality | #4465 | 2.132 | 2.727 |
Presentation | #4634 | 1.919 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My submission is an anti-infiltration game, the goal is to trigger as many alarms and be seen by as many guards as possible, actively turning your infiltration out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Great idea! was difficult to control but I definitely think that adds to the theme so I personally would not try make the controls easier :)
Good job!
I love the idea of the game, causing as much chaos as possible. I can also see how this would be quite fun with a controller, but the the arrow keys, it got pretty frustrating. I also glitched out of bounds in level 3 and had to restart. As squintik pointed out, it feels pretty luck-oriented avoiding getting shot. Maybe a dodge/roll would make this feel more skill based? Good game.
The controls are indeed not ideal, even more because this game is quite frantic, with chaos rising quickly. Perhaps lack a feedback to know when a NPC is going to shoot, so that you can be more active ? I always end up running like crazy, but if it fails, there's not much choice, and I just play again more or less the same, just hoping to get lucky with enemy bullets. Fun chaos though :)
very fun and difficult, it was like a stealth game but having to raise the alarm. Good work
The tight turning is helpful for gameplay since you are trying to get in and get out fast but it can be really hard to get used to and control. Loved the concept and the style. Also the controls description was confusing but then hilarious when I realized what the game was about.
Thank you! The control scheme is indeed an issue and I think the game would be easier to play with an analog stick of a controller, but since I thought many people didn't have one I chose this one instead.
Neat little game, a shame the control are so wanky