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Mr. Weenie's Odyssey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #444 | 3.948 | 4.188 |
Overall | #970 | 3.359 | 3.563 |
Originality | #1024 | 3.536 | 3.750 |
Fun | #1510 | 3.005 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is physics-based and the environment is in constant motion, creating chaos in the room. Ordinary objects will act as an obstacle in Mr. Weenie's adventures. Room motion is based on Rubik's Cube. We thought that a solved Rubik cube is in control and an unsolved is out of control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I love the graphics, the menu and when Weenie is in process of putrefaction, the flies were a perfect touch. I love this videogame because it's crazy. When I saw the room I thougt in a Rubik's cube ^_^
This game looks like a nightmare that someone who worked in a hotdog themed restaurant in a 90's comedy movie would have. Thats not a bad thing, I want to see that movie.
The gameplay however was confusing to say the least. while it looked distinctive it was never really clear what the goal of the game was and how I was supposed to be able to accomplish that. I was also more likely to fall out of the map than I was to be able to navigate it.
When it worked as intended it was chaotic fun, but it needs some work.
Looks great ! The theme is very present in the gameplay as well in graphics.
Sometimes, the rotations allow unlocking stars, well done.
Awesome game! Mr. Weenie's face is just perfect. Congrats.
Very good presentation. Gameplay feels really chaotic. :)
The art is like way super cool, loved the funny faces.
Liked the physics but some triggers tend not to work on different situations, other than that I believe in the "play & learn" way as the instructions are straight forward.
The rotating level concept is really fun, and the Mr Weenie controls very nicely.
The inverted vertical camera is a weird default setting, and the stars were hard to get sometimes, even when standing right on top of them. It's also better to make the goal clearer by adding a counter for how many stars you need to collect. Always a bit easier to introduce mechanics to the player by showing rather than telling (provided they even view the instructions).
thanks for your comment, we appreciate it very much the whole team
i love his face
thanks for your comment, we appreciate it very much the whole team
The game looks really nice! I really like physics based movement games like this, so nice job there! I did find the collision to be a bit unreliable, as I was moving over the pizza slices and not picking them up.
Here is a video of the game:
thanks for your comment, we appreciate it very much the whole team
The art is super cool! :)
thanks for your comment, we appreciate it very much the whole team