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Grems in the Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #762 | 3.667 | 3.667 |
Overall | #1157 | 3.273 | 3.273 |
Fun | #1274 | 3.121 | 3.121 |
Presentation | #1278 | 3.394 | 3.394 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls are out of control! They need to be fixed on the fly by the gremlins.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Very very cool! i liked the idea a lot and it sure is a difficult little game. If there is any criticism i can give it is that i found that the best strategy was to just put 1 gremlin on shoot and 1 on one of the turning which ment that you didn't really had to move the gremlins anymore. However even then i ended up shooting myself a lot and it sure wasn't easy so over all very good job!
One of the best I've seen. It's an interesting concept with lots of room for improvement to become an awesome game. However, I think it's always nice to add a mute option. In any case, good job, mate. Hope you can check and rate mine aswell
Have a great week :)
Pretty cool game and concept, and it fits the theme :] nice job!
Cool concept, music is on point! hard as old arcade games
Very fun game! I love the arcade graphics and ragtime music so much! Just sitting in the middle and shooting asteroids around me was very satisfying with the explosion animations.
The concept is really neat and I definitely enjoyed the whole atmosphere of crazy Gremlins helping out and sometimes getting a bit annoyed. The whole presentation was spot-on: the music emphasized the silliness of it all, the arcade machine was really arcadey and the visuals reacted really nicely to my input.
In terms of gameplay it got fairly boring fairly fast after I figure I could just keep spinning with one key/gremlin and shoot with another key/gremlin and I would be fine.
Awesome entry, really enjoyed it!
I definitely wanted to evoke a silly atmosphere. I realised there was a game-breaking strategy of spin-n-shoot while I was developing, but there wasn't enough time to really nail down a proper balance fix. Thanks for playing and commenting!
Cool game! Took me some time to understand what was going on tho.
The sounds are visuals are good, I feel like needing 4 buttons and 2 helpers get's kinda hard? Maybe if there were 3 buttons 2 helpers the game would feel better. I don't know, just i thought.
Great game, nice work!