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A jam submission

Rampage RecoilView game page

GMTK's 2020 Game Jam. Theme: Out of Control. Rampage Recoil Wave Based - Survival - Shooter
Submitted by Sevilan — 7 hours, 1 minute before the deadline
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CriteriaRankScore*Raw Score

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each shot blast the player backwards into or away from enemies. With only control over your movement, you will ping pong from enemy to enemy with out of control mayhem

Did your team create the art for this game during the 48 hour time slot?


We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?


We used pre-existing audio

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I get a black screen after hitting play, any ideas??


The narrator at the start is cool. Nice art. I didn't understand what to do. A tutorial would be good.


That voices at the begining were amazing! Art is beautiful too.
Good job! 



Build 3 is broken for me, most of the enemies spawn outside of the map.


That seems to be the wrong build try RampageRecoil_GMTKGameJam2020_v5.rar


For me, the controls never felt like they were really working.  The shotgun/axe sort of autotargets the enemies but I missed the agency and strategy of choosing which ones.  I felt like I was just ping-ponging around without much more control over it than a pinball table.  There doesn't seem to be much more to the game than that.  Sorry, but it just felt unfair and unrewarding.

Music and sound were good though.


Thanks for the feed back. I'm sorry to hear the game felt unfair, but i'm glad to hear that it felt out of control, and you where being pinged ponged from  enemy to enemy. The game-play is meant to be focused around meaningful positioning  of the character contrasted with the crazy ping ponging of the recoil. However your feedback is very much appreciated!


A very nice piece! I love crashing into my doom or not crashing into my doom! Really makes for an out of control experience! The only thing I can recommend is to try and use your own assets next time! Besides that, well done!