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A jam submission

Trying to make some pocket money over the summer holidaysView game page

Submitted by Zimbwawa — 7 hours, 26 minutes before the deadline
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Trying to make some pocket money over the summer holidays's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#25062.6153.077
Presentation#25382.8113.308
Overall#26542.6803.154
Originality#31032.6803.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The parent is out of control and constantly moves house and messes up your plans with random events

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

This is an super fun game! I love the strategy vs time management aspect of the game. Everything feels really good in terms of playing. 

If you wanted to continue to build, I suggest adding a hidden limit to how many of a specific item you can sell. I kinda spammed making abstract art and made several grand pretty quickly at the market. Shadow mechanics that make the game harder or easier depending upon how much money the player has could also work well. This would make it easier to make money when you have little but hard when you have lots. I also suggest adding some end game goal, like trying to buy a car at the end of summer that the player can build towards.

Overall great game and good luck with your future game dev!

Submitted(+1)

That is such an interesting idea and so different from the other games! It has a lot of content for such little time. When I finally bought Ads, I had to move! Damnit!

Submitted(+1)

Nice concept with good graphics and thought. Not very on theme but excellent game otherwise.

Submitted

As someone else said, this doesn't fit the theme too well, but on its own it's a fun game! It could use some balancing, as the abstract art is way too powerful, and it could use some incentive to keep on playing, as I quit after day 5.

Developer(+1)

Thanks for the comment : )

Submitted (1 edit)

The idea is interesting but I do not think it fits really well with the theme.  After playing for a few in-game days, I realized that the "Abstract art" option is too efficient not to use it. Also, I had to quit the game with Alt-F4 because I was unable to load a game menu.

Developer(+1)

Yes, there is no in game menu and I agree I could have made it more relevant to the theme. Thanks for leaving a comment : )