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A jam submission

Messy CastleView game page

Submitted by ErrorStudios — 3 minutes, 14 seconds before the deadline
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Messy Castle's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6103.8133.813
Overall#10043.3443.344
Fun#14713.0313.031
Originality#20283.0943.094

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
With the time, you will lose that control you had in the start.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

great graphics! the camera movement was hard to get past

Developer

Hi Vortex Bros, thanks for your feedback ! I happy you liked the game.

Submitted

Great game and very impressive content for the 48 hour period!

I personally felt the camera behaviour was a  bit awkward and a continuous camera movement would be more intuitive than the current snapping behaviour. Nonetheless, I really liked the concept and had great fun playing your game. :)

Developer

Hi Sarranus, I appreciate your feedback !
Yes I agree with you, Hopefully next time will be smoother :)

Cute game. Liked the artwork.

Developer

Thanks !

Submitted

Ambitious and lovely execution the only problem for me is the theme, 3d art in this Time frame and like this is very impressive, great job~!

Developer

Thanks Fernando! I appreciate your feedback.

Submitted

This was an ambitious amount of work that was completed in 48 hours! I really liked the art style and the multiple entrances made it get out of control pretty quick! Agree with others that the camera could be improved but overall really fun! Great job :D

Developer

Thanks for your feedback Izick !, We hope next delivery will be more polished :)

Submitted

Game is pretty as hell! My biggest problems with it are the camera, that keeps spinning around the map when you move, the map design which obscures other entrances enemies come from, and the bullets that you have to avoid, which are super small and most of the time you don't know you're taking damage because you can't see them. I do like the idea of a tower defense game like this, where you yourself act as defense and have to defend yourself too.

Developer(+1)

Hi Fupi ! Really appreciate your feedback!

Yes unfortunately the camera and bullet need more polishing but already I ran out of time. As you mentioned, if I have more time I will make the hurt more obvious for player as the castle, which is very clear compare to the player. I hop you enjoyed it even if a bit ! Have a nice day. 

Submitted

Really great art and cool concept! It was a bit confusing though with so much going on. Felt a bit janky to play at times as well.

Overall very impressive!

Developer

Hi bckramer, really appreaciate your feedback!
Yes actually a lot of chaos is started early, but didn't need to player sticks with slow based game since this is a game jam, they have a lot of game to play. Have a nice day !

Submitted

The camera is a bit drunk but otherwise it's really nice ! The art is awesome and the idea is kinda cool. It really is a performance for a 2day game ^^

Developer

Hi MathhieuHeras, really appreaciate your feedback!
Yes I totally agree the camera is not that smooth and need more modification, I hope next time I do better than this, have a nice day!

I felt pretty confused about what exactly was going on, and the fail screen seemed to come randomly, but I'd assume that's due to the time constraints. I do enjoy the aesthetic though! If you plan to work further on this, polish up the art a bit (the style is intriguing!), add some strong feedback to actions, some more UI elements to indicate all the different stats I assume are running in the background, maybe indications of where enemies are coming from, and perhaps a tutorial. Definitely the looks of a worthy project under the constraints though!

Developer

Hi anthony, I appreciate your feedback ! 
Yes you it may seems little bit confusing (mostly due to 48 hours period), but you get more enjoyment with time to understand the fundamentals !
The game basically is tower defender but you there defending too along with the towers that you build with them, you can build towers on any empty base which indicated buy glowing circle. So the more you progress, the more you build, the more the enemies, the hard ! This is the basic idea :) Good luck.