Nice graphics! I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)
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Into The Wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1462 | 3.339 | 3.786 |
Presentation | #1750 | 3.150 | 3.571 |
Overall | #1772 | 3.024 | 3.429 |
Fun | #2421 | 2.646 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a tactical game where your out-of-control Mothership goes in straight line toward its death, the enemy mothership. You need to assign controls to your units (who are, by default, out of control) to defend it and defeat the enemy mothership before it defeats you. You can only assign controls to ONE ship per turn, meaning that the other one are often out of control. Random "out of control events" (such as "strong wind") create a risk and reward gameplay where you want to assign many controls on a ship but they risk to not play out as you expected because of those events.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
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