Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I totally agree with you. 

We had VFX and animations ready to be plugged in the game but we ran out of time, that's on us ^^ 

The wind event was an attempt to make everything feel more out of control without feeling too frustrating but once again without the proper feedback, I agree with you, it makes it even more confusing for people.

Thanks a lot for your feedback and for trying our game :)