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A jam submission

Step By StepView game page

Sometimes you just have to take things one step at a time.
Submitted by Muximus — 2 hours, 35 minutes before the deadline
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Step By Step's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#1294.5004.500
Overall#3293.9783.978
Originality#5203.8673.867
Design#5663.5673.567

Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page

Really good concept! Fun and frustrating to play, almost in an addicting way of, "I'll get it this time!" Nice job with randomizing the levels so you can't memorize traps and hazards, you just have to be aware the entire time. Really well designed and thought out all the way through!

Submitted

I love the game aesthetics, sound design and sudden piano drop :D Also kudos for random level generation!

Submitted(+1)

Many ppl were joking about creating a "one dimensional" game for the theme "only one". In concept, you did it! CONGRATULATIONS!
You are a dot, moving on a line in one direction avoiding obstacles (ignore the fact that the dimension of time still exists in the game...we call 3d games 3d and not 4d although they use the dimension of time as well). It would've been nice to know how the dropping obstacles are timed though. I could never avoid the vases (nice SNES Aladdin reference if it was meant to be that) because I didn't understand their timing.
The game concept is adorably simple and the (art) execution combined with some self-reflection (how stupid I look while mashing my spacebar) is hilarious. I laughed out loud multiple times.
This was an interesting and new adventure, and although never made it past the 5th block I enjoyed it very much.
I rate: "I need a new keyboard"/10

Developer(+1)

Thanks for the kind words!

I should have put a disclaimer "NOT responsible for obliterated space bars"

Submitted

It's something I've never seen before.

Submitted

It was hard but it fits to the theme.

Submitted

Addicting to play to try and out-best my last score. Nailed the theme with one button, one direction, and my favorite of your design choices is your one frame animation (I know I know two frame animation on the character but still great). The lack of in between frames on the falling objects made the suspense of waiting for them to fall even greater. Thank you.

I actually like this one.  Like the other guy said the sounds are good without being annoying.  The controls are simple (literally just spacebar) but it feels good and responsive and not laggy.  The pixel art is cool too (enemy is creepy).  Also I think this was made by one person based on the title screen? 

(+1)

First off, I want to say that the music is excellent. Its exciting without being overbearing. This is paired well with the ominous death scream that comes with being hit by the spikes. I like the simple yet challenging feel to the game. I am not very familiar with indie games but I am a sucker for a challenge so I will keep playing!

Viewing comments 8 to 1 of 28 · Previous page · First page