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A jam submission

OvershootView game page

Control your ship with only one control at a time
Submitted by greyld — 20 hours, 50 minutes before the deadline
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Overshoot's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#8713.5293.529
Adherence to the Theme#9903.5883.588
Overall#10923.2553.255
Design#13712.6472.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Congratulations for the game! Loved the overall aesthetics and how it is linked with the theme.. Rated <3

If you are interested in Tower Defense, check out our game. A tower defense where you can control only one tower at a time.

https://danilocesareu.itch.io/otto

Submitted

Of course you add "at a time" to the theme "only one", which is sort of cheating, but then I (sort of) did that too. The rotation is a little counter intuitive, relying on interpreting the mini-map. However, a good game, if tough for this old timer, and more functional than mine was :-(

Submitted

Very hard and fun arcade game ! you should expand on it in the future

(Btw you should check out our game if you want: https://itch.io/jam/gmtk-2019/rate/463861)

Submitted

Managed to almost get 4 points!  Music, SFX, and graphics are great, though I'd love more visual indication about how much I've rotated.  It took 4 games before I figured out how rotation worked, since before that I never used it enough to cause a visual difference (but did enough to slowly and then quickly drift out of bounds).  The velocity bars were super helpful, so just adding something like that for rotation would have been perfect.

Way to really make me regret that I can't control both things at once though, really feel that theme in this one :)

(+2)

I might be missing something but I only found the one donut and seems like leaving the play area from any direction causes death. Also, when in ROT mode, more visual feedback about your rotation would be nice. (Seems like it's mostly just one pixel in the lower-left.)

Developer

1. Weird, it should spawn one every time you collect another. You can see it on the minimap as a flashing pixel.

2. I agree, a visible boundary would have been good.

3. I agree. I also think a little more speed on the rotation would have been great.

I'll address these in a build after the jam.