Fun game: needs a more gradual difficulty ramp, I got stuck early on and just felt like I couldn't progress.
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Immobile's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #195 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really fun game, beautifully polished! Perhaps a little too difficult for me, though - I couldn't get past the first few levels :(
https://drive.google.com/open?id=1qN2tRIJtcQgY1T4COOuexp1q1gJQ57hi <—If the cursor doesn’t show up use this
That was very cool. I like the soundscape a lot, and the screenshake is a nice added bit of game feel.
I do feel like the section before you get the grappling hook is a bit slow, as much of it is waiting for platforms to move above or below you, it felt like the levels could have been squished a bit to keep the flow from halting as much. Also the player hitbox is a bit bigger than the player sprite, which led to a couple of frustrating deaths.
When you get the grappling hook you lose the issues with pacing, but i also felt like I never really got a feel for how it works. There were a number of situations that felt like I was supposed to have higher precision with my use of the grappling hook than what was reasonable to expect from the player at that point.
Overall, though, I like the variety of the level designs, I think the ways you use the concepts at play are very effective!
Very interesting and pretty fun, obviously the lack of cursor took away a bit of the fluidity once you get the grappling hook but I enjoyed it anyway.
Very juicy effects and nice level design, great job.
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