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A jam submission

FloorlessView game page

A platformer, but you can't touch the floor.
Submitted by kittyandtiny — 51 minutes, 23 seconds before the deadline
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Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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The window is obviously what stands out to most people.

And they're not wrong.

It's really cool!


Whoa, the moving window thing was really cool! I like that it's fun first and gimmicky second, it's a good time

It is a clever concept, I'm fine with the controls, the moving window likes to hide behind my taskbar and between my 2 monitors, meaning I had to complete the first part of the second stage almost blindly. I think you should let people adjust the "starting point" of the window.


That is the cleverest goddamn shit I've seen all week. 


All month.

This is the sort of weird I was hoping to see, and I love it. It kills me a little that the absolute coolest part of this game isn't the part that addresses the prompt. I almost wish you had done some bullshit half-answer like "It's a platformer without a stationary screen." 

As some other have mentioned, the controls were a little hard to grasp at first, but that's less a problem of the controls themselves and more a matter of better tutorialization; once I wrapped my head around them, I found them well made overall. Do I think you addressed the prompt? Eh. Do I think you made something wicked cool? Fuck yes. This is one case where the latter trumps the former, for me.


Super cool game! The control scheme is a little esoteric and could use some explanation. Like seriously, just add it to the description and it will improve your ratings.

Your scroll mechanism is awesome, though. Not accessible maybe, but really cool to nerd like me :p

A way to scale up would be nice as well. On a 4k monitor the display is a bit tiny.


Hard to close. No, literally :P

Cool concept & I like the window moving rather than the viewport, very clever (and cool animation of this for transitions). Only feedback is that I found it a little hard to understand what the controls did because I'm slow like that.