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A jam submission

Deterministic RoguelikeView game page

Roguelike but not random
Submitted by zer0sum — 1 hour, 43 minutes before the deadline
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Deterministic Roguelike's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3753.1543.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The gameplay could need some polish. Also, I don't think it would fit the theme that much since "deterministic roguelike" are just dungeon crawlers. Still, well done.

Fits the theme really well. Takes away a normally centerpiece mechanic of roguelikes. The combat was a tad frustrating (alot of accidentally walking into things) but actually pretty fun. i liked that there was still run to run progression as you learned the map and where things were (secret potion 2 rooms to the right!) I'm not sure how well it would translate to a full game, but kept me playing till I beat it. 5/5 from me (though i leaned to maybe 4/5)

Submitted

Ennemies are tough to beat. But it's still a nice dungeon crawler!

Submitted

Haha really interesting that removing randomness makes it feel so different. Learning about the level from previous runs was refreshing. Very nice art and audio too, well done! :)

Love a good little dungeon crawler as much as the next guy! Felt better replaying it knowing where I needed to go for a change haha

Submitted

Really neat game. I mean, it's basically a dungeon crawler, but still, really good and fun game!