Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Unstoppable SpiderView game page

A Stealth Game with no Brakes (hard)
Submitted by ctRy (Gahwon) (@CloudCanards), its_mee_kimchee — 2 hours, 42 minutes before the deadline
Add to collection

Play game

Unstoppable Spider's itch.io page

Results

CriteriaRankScore*Raw Score
Design#1983.6253.625

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very cool game

Submitted(+1)

Hmm, I didn't understand why the walls are killing me (while I do understand it for gameplay reasons). Beside that it seems too difficult. I think the rotation takes way to much space, while the levels are too small.

(1 edit) (+2)

I'm a Dark Souls veteran with over 600 hours over all three games. Can confirm, this is the Dark Souls of stealth based browser games.

Submitted(+1)

I enjoyed it! Very hard, but I thought the controls worked well for the type of movement. I just wish the player started rotated in the proper direction for each level haha

Submitted(+1)

Love the concept, hate the controls. I think the tank controls could work if they felt less floaty. Regardless, I thought the game was a lot of fun. Well done.

Why does the spider turn like a car,why does it take damage when pushing boxes?

Developer

Hey thanks for playing!

The goal was to create a movement system that fit well with the unstoppable mechanic. When we tested it, the car-like turning system seemed to work the best.

Similarly, the boxes serve as challenges to the unstoppable mechanic. You have to move them without slowing down for too long.

Fun until the red box level, too hard to control when the turn radius is that long. 

(+1)

awesome😍

(+1)

Feels zoomed in a bit too far, but otherwise good.

Submitted(+1)

too hard for me. for futre iterations, maybe call it Stealth Shark? because they can't stop moving?

Developer(+1)

Thanks for playing! I'll tone down the difficulty for future iterations. And Stealth Shark sounds like a great idea!

Developer

i TOLD you we shoulda done a shark! Also, I'm sorry about the difficulty. I shoulda realized something was wrong when it took even me like 20 tries to beat my own level ;-;