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Double Duder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.212 | 4.212 |
Giant Bombitude | #1 | 4.471 | 4.471 |
Style | #1 | 4.706 | 4.706 |
Gameplay | #1 | 3.882 | 3.882 |
Enjoyment | #2 | 4.059 | 4.059 |
Concept | #4 | 3.941 | 3.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
UngratefulDead/Justin, Mub, Jay/Jays2Kings, Kieran
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Comments
This is a very well put together game with a fun concept, but I have to repeat what tito76 said: On a keyboard this game is HARD AS HELL to play. The Lang Boss Fight is especially trouble since the control layout forces me to either Divekick OR move.
All in all, it was a very solid entry that'll probably be 10x better with a controller.
One of the best fighting games ever, but actually unplayable without adjust keys. Jump button should placed on top (Y gamepad button). I Know your criteria is adopted for many games, but is simply wrong and unnatural. In facts, lower button can be used for duck, slide, pick up or elseware in some games.
All my games are edited with Jump on top, sometimes I use Xpadder, other times XInput Plus (sites.google.com/site/0dd14lab/), but in that case the modified dll does't work in unity games directories. :\
The perfect config is to put kick on the right (B) becouse, imagining the player usually facing to the right, are longer than punches (X) and can be confortably pressed with kick (also together in some games) for flying kicks.
Dunno what to say, just top notch stuff duders.
Art, animation, music, gameplay, controls, it's all just so good.
Unbelievable!
This art is too nice!!!
Fantastic job! The Dave Langs ended up getting me! Seriously though, very impressed with this entry.
Incredible hustle! Well done y'all!
Makin' the rest of us look bad, incredible job.
This is really great! I think you got the difficulty just right, it took me 3 tries to get past the Langs (fuck Dave Lang) but after that I was able to beat it.