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A jam entry

Giant Bomb Live: E3 30XXView game page »

You are the Video Producer for Giant Bomb. Make sure the picture quality is right and switch cameras at the right time.
Submitted by HermitHomeboy with 1 hour, 9 minutes before the deadline

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Visit Giant Bomb Live: E3 30XX's game page

Results

CriteriaRankScore*Raw score
Giant Bombitude#123.3173.667
Sights & Sounds#172.9153.222
Overall#192.7543.044
Themeness#202.9153.222
Enjoyment#202.4122.667
Gameplay#212.2112.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Glen Manalo

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Comments

In Unity the axis for analogue triggers are different on 360 and Xbox One (although there is one they share) so I struggled to play this with an Xbox One controller :(

I really liked the visual effects though, they worked well. Rotating to adjust was confusing at first - I thought it was up and down to zoom in and out. Also it would have been nice if the button reference top left said what each setting you were on did.

As someone who's done a little video production work in the past, this is a pretty good take on gamifying it. It's begging to be an FMV game where missing cut cues shows footages of people saying rude things on an open mic and picking noses and the like. Maybe an expanded tricaster-like UI where you're cuing the right cam and adjusting it prior to the actual cue to cut.

Also call up madcatz. T-Bar controller.

Really cool idea, love the concept.

I really like the execution too, really nice job on the visual effects! I just wish there were more game mechanics to it which is understandable given the short time window.

Would be cool to see this idea expanded upon! Nice job.

Interesting mechanics, though there isn't really much of a game there. Or at least, I never noticed any points or ranking associated with doing well or poorly. Kind of a fun toy though.