Play cool donut game
Big Donut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.119 | 4.119 |
Polish | #2 | 4.333 | 4.333 |
Overall | #3 | 4.083 | 4.083 |
Creativity | #5 | 4.238 | 4.238 |
Theme | #11 | 3.643 | 3.643 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
It's a very weird game, you feed people with donuts like pigs, they grow and when they reach the right size you can kill them to earn money. The more their size the more money you will get (size does matter). I made their death very juicy. But there is a police car chasing you. You can destroy it by dropping a big donut on its roof (also size does matter). I promise it's really fun. I focused on how the game feels and I'm pretty happy with the result)
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Comments
Very inspiring !!! Well done <3
Thanks for the feedback!
Fun absurd game!
Thanks!
Amazing game! Great work!
Thanks for the feedback!
Great game!
Thanks!
I recorded the devlog about Big Donut!
lol best game
Thanks a lot!
Awesome!
Awesome!
Thanks!
The polish! Excellent. Quirky and unusual but a lot of fun to play. Love the oversized pixel art. It has a very legos feel to it which I like. The E key should be bound to a mouse button I think. Other than that, good job.
Thank you so much for the feedback! Glad to see that you like it!
A beautiful take on the theme, and is extremely polished. Cannot say it is extremely fun, since it gets repetitive quite quickly, but the mechanics are solid and it works well. You should be happy with this indeed.
Thanks! I'm glad that you like it, and I'm pretty happy with this game)
This one is really fun, I even tried to download it in order to play more smoothly, as my PC does not run browser things very well.
I also liked that the police car cannot be cheesed by just keeping yourself at the most right and throwing the big donut, but I want to point out two small “details”:
In my opinion, the “E” key should be remapped, as the same finger is used to move, making it hard to move while throwing small donuts (maybe something we can press with thumb or pinky, or even the mouse).
The other thing is about the export, I downloaded the linux version, and it contained the Godot project files, instead of the binary, make sure the option “Embed Pck” is checked under “Binary Format” header in the export window(for each platform), and use the “Export All” button
This will generate a binary file called Big_Donut.x86_64 (or something similar), instead of a zip with the project files
Also make sure that “Runnable” is checked in the same window
I enjoyed this one very much. A fun game with a simple mechanic, beautiful art and follows this game jam theme
Thanks a lot for the feedback and useful information! I will remap the key for throwing donuts and export the proper Linux version after the end of the jam! Sorry for that, I use windows and exported the Linux version without any possibility to test it.
you need to make an mobile port for this one
Thanks, it will be cool. But unfortunately, now I don't have a possibility to make a mobile game(
In Godot you can just add some TouchScreenButton, bind them to the functions you already have for throwing the donuts, set them to “only display on mobile”, and generate a keystore using the keytool command, and include the .jks file into android export screen under Godot, and export as a Release build. You’ll also need to install adb.
Having a keystore set up and the game exported as release, you’re allowed to post the apk anywhere you want(even if you don’t have or don’t want to pay google developer license)
I don’t know about exporting for IOS
exporting to android is a bit of a pain even in Godot it's doesn't work half of the time, i had exporter to android multiple times but to this day i still have it causing me headaches.
For some reason it has never failed me, every time I tried to export to android on Godot it worked like a charm. Maybe it’s related to some specific builds of Godot, or maybe something related to your android-dev environment?
Does it happen to you only in Godot, or also other game engines? Did you try Android Studio and it successfully builds/installs apks from your environment?
Did you setup ADB path, keystore files (for both release and debug), and jarsigner?
all of those are set up for a while now, i haven't change a setting build my apk files now fail to install on mobile, even tho they worked lik a carm the dozens of times i tried to export them before, well i will probably figure out what is going on sooner or later
I just tested with the game I submitted to this jam, in about 2 ~ 5 minutes I included a TouchScreenButton for each screen (3 buttons total), exported an apk and installed on my device, it’s working flawlessly as the images below:
Title Screen:
Game by itself:
Game Over:
Verry funny absurd little game :)
I love the music and graphics great job!
Thanks!
Super fun game. Love all the art. Dropping the big doughnut is so satisfying. And the cop car's movement is very smooth and looks great.
Thanks! I'm glad that you enjoyed it!
Absolutely love this game. Nailed the theme on this one, and then some. Controls are solid, graphics, art, UI, and SFX are nice, crisp, and well polished. The gameplay has an excellent blend of mechanics. Throwing at the people, trying to drive into the dough, all while dodging and dropping big donuts on the oncoming police cars, all of it together make for some great micro-management. Really, great game, great job!
Thanks a lot for the feedback! The process of its creation was very chaotic, I can't even imagine that so many people will like the game!
Holy fuck how did you make this in 3 days XD that's amazing!
Thanks a lot! I have a lot of practice (and spare time), especially last month. I decided to forget about long-term projects and just participate in game jams to improve my skills and learn how to make something not bad In a short amount of time.
Well more than just being not bad, I think it's pretty good!
Haha) Thank you again!
Absolute astonishing game, The game juice is awesome, it feels nice to play, it looks good. Really well made and a blast to play.
Thank you so much for your kind words! I'm really happy that someone like to play it)
Amazing game, great sound, great juice, great polish.
Thanks, I'm glad that you like it)
The style is absolutely gorgeous. Very polished with great game feeling!
Thanks a lot! I think that various game feel-technics are very important (screen shakes, squish of sprites, particles, and so on).
The game style is amazing and very well polished, specially for a game jam. And the idea is very creative! Nice work :)
Thanks, I like to do polishing)