Very inspiring !!! Well done <3
Play cool donut game
Big Donut's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.119 | 4.119 |
Polish | #2 | 4.333 | 4.333 |
Overall | #3 | 4.083 | 4.083 |
Creativity | #5 | 4.238 | 4.238 |
Theme | #11 | 3.643 | 3.643 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Talking points of your game
It's a very weird game, you feed people with donuts like pigs, they grow and when they reach the right size you can kill them to earn money. The more their size the more money you will get (size does matter). I made their death very juicy. But there is a police car chasing you. You can destroy it by dropping a big donut on its roof (also size does matter). I promise it's really fun. I focused on how the game feels and I'm pretty happy with the result)
Comments
This one is really fun, I even tried to download it in order to play more smoothly, as my PC does not run browser things very well.
I also liked that the police car cannot be cheesed by just keeping yourself at the most right and throwing the big donut, but I want to point out two small “details”:
In my opinion, the “E” key should be remapped, as the same finger is used to move, making it hard to move while throwing small donuts (maybe something we can press with thumb or pinky, or even the mouse).
The other thing is about the export, I downloaded the linux version, and it contained the Godot project files, instead of the binary, make sure the option “Embed Pck” is checked under “Binary Format” header in the export window(for each platform), and use the “Export All” button
This will generate a binary file called Big_Donut.x86_64 (or something similar), instead of a zip with the project files
Also make sure that “Runnable” is checked in the same window
I enjoyed this one very much. A fun game with a simple mechanic, beautiful art and follows this game jam theme
In Godot you can just add some TouchScreenButton, bind them to the functions you already have for throwing the donuts, set them to “only display on mobile”, and generate a keystore using the keytool command, and include the .jks file into android export screen under Godot, and export as a Release build. You’ll also need to install adb.
Having a keystore set up and the game exported as release, you’re allowed to post the apk anywhere you want(even if you don’t have or don’t want to pay google developer license)
I don’t know about exporting for IOS
For some reason it has never failed me, every time I tried to export to android on Godot it worked like a charm. Maybe it’s related to some specific builds of Godot, or maybe something related to your android-dev environment?
Does it happen to you only in Godot, or also other game engines? Did you try Android Studio and it successfully builds/installs apks from your environment?
Did you setup ADB path, keystore files (for both release and debug), and jarsigner?
Super fun game. Love all the art. Dropping the big doughnut is so satisfying. And the cop car's movement is very smooth and looks great.
Absolutely love this game. Nailed the theme on this one, and then some. Controls are solid, graphics, art, UI, and SFX are nice, crisp, and well polished. The gameplay has an excellent blend of mechanics. Throwing at the people, trying to drive into the dough, all while dodging and dropping big donuts on the oncoming police cars, all of it together make for some great micro-management. Really, great game, great job!
Absolute astonishing game, The game juice is awesome, it feels nice to play, it looks good. Really well made and a blast to play.
The style is absolutely gorgeous. Very polished with great game feeling!
The game style is amazing and very well polished, specially for a game jam. And the idea is very creative! Nice work :)
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