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A jam submission

Your Robo SpaceshipView game page

Submitted by StuckArcader — 9 days, 12 hours before the deadline
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Your Robo Spaceship's itch.io page

Results

CriteriaRankScore*Raw Score
Is this a well thought out level?#742.4813.154
Should this entry qualify for the next round?#772.6023.308
How good is the art style?#782.6633.385
Would you want to see more levels of this game?#832.3603.000
How unique is the location?#852.3002.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Unreal Engine

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Comments

Submitted(+1)

Nice styling on the environment, reminds me of Antichamber especially with the chromatic aberration. As others have mentioned, the pace of the game is way too slow to start, I can see this with twice the firerate and still having good progression through upgrades. The location is also rather cliche, but it is a great juicy game nonetheless.

Submitted(+1)

I liked the game, although I found it to be a bit too slow.

Developer

That’s why I implemented save system. A little tip: Press F to go back to spawn

Submitted

Thanks!

Submitted(+1)

Cool visual effect and I wonder that you  can still implement traders in your game. Bravo

Developer

Of course I can. Maybe I will create a future update on this game that is gonna be full

Submitted(+1)

I'm impressed by many mechanics/ visuals in the game ! My main frustration was the controls of the ship which are super heavy, I could see many props in the space I wanted to check but I just didn't have the time to reach them :') I loved the whirlwind prop that catch and project you so I was curious about the others...

Well done !

Developer

You just gotta keep grinding. As an tip - use F to get back to spawn and the yellow point gives you 1000 color points

Developer

Thats why I impemented the save system

Submitted(+1)

Cool game with a fun mechanic.

Submitted(+1)

Pretty good game. I liked the models and the post processing effects were really cool

Submitted(+1)

Great concept and absolutely love the art style, fits perfectly. Would make a great mobile game IMO!

Submitted(+1)

Inflation even be hitting in deep space, those shop keepers really gonna extort! Nice work, really makes you think carefully as you angle and calculate your trajectory when you’ve got such a low fire rate. Though maybe a little too slow paced lofting in space (at least for the price reward for upgrading).

Developer

Well the firerate is supposed to be that low. If you upgrade enough you are gonna be able to fire a bullet per 0.5 seconds. You just gotta keep upgrading and grinding. Btw if you press F you will teleport back to spawn

Submitted(+1)

Oo, F to teleport back would have saved a ton of time ha, I got far enough to do a couple upgrades so it was more a matter of persevering through. Can only do so much grinding though with 105 games to rate lol

Submitted(+1)

Wow. this game is great! one thing its lacking is any form of in game lore, instrctions, or tutorial. even just some text saying "Press ` for controls menu" would work. other than that, amazing work!