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Escape the dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did the game feel complete? | #46 | 2.444 | 2.444 |
Did the sound and audio fit the style of the game? | #47 | 2.889 | 2.889 |
How engaging was the story? | #47 | 2.222 | 2.222 |
Should this entry qualify for the next round? (Primary) | #47 | 2.333 | 2.333 |
How well did the audio drive the story? | #51 | 2.278 | 2.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Unity
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Comments
not sure what the bear traps were about, but you can be sure I stepped on every one!
The usual supplement
So glad you could join on stream. Had a great time with this one. The movement felt improved. I like the speed pickups and the added hazards. The textures all look great and I enjoyed exploring the dungeon once more.
Thanks
Liking the dungeon you have set up, just like from round 1. Couldn't quite figure out the easter egg step, but regardless it was a fun environment to explore, and would be interesting to see how you expand on this!
The way the cutscene just bursts into action is incredible, and a feeling that I wish more games could accomplish. And the medieval dungeon mixed with the modern lamppost and bins.... somehow works for me? I wonder about the deep lore that could explain it...
Loved this game last round, and i still love it now!
Thank you very much!
I like the way the first mission with the trash has been changed as it looks nicer and noticed that some things have changed positions and there's also the inclusion of bear traps and chevrons but unsure what they do, perhaps will find out in a later build but they make a good sound nevertheless
Some nice changes on this from Round 1. Can tell you took the feedback to heart. Would like to have seen the audio pushed just a little more. But the changes are there and things are on the right track. Nice work.
Thanks.