Play story game
nine hells's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #32 | 2.850 | 2.938 |
Fun and Game Design | #33 | 3.032 | 3.125 |
Graphics | #36 | 3.032 | 3.125 |
Originality and Innovation | #37 | 3.092 | 3.188 |
Overall | #37 | 3.020 | 3.112 |
Theme | #44 | 3.092 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
the update hath been released!
THIS IS THE BEST GAME I'E PLAYED YET! I loved the concept of the game being in hell. The menu screen has a cool idea where u have to platform up to the play button, and i love the ambient music! Awesome job all the way through!
thanks alot, i didn't think it would make it that far, after the jam a new update ill be released so follow, also- you heard the music? it normally bugs out, in the browser
update released! characters update
THIS IS THE BEST GAME I'E PLAYED YET! I loved the concept of the game being in hell. The menu screen has a cool idea where u have to platform up to the play button, and i love the ambient music! Awesome job all the way through!
cut scenes! update
at 2:30-3:00 tomorrow I ill submit the new update!(audio, charaters, a few lvl's), it wil have to wait 1-2 days, i think they raised the voting time
Uploads are temporary disabled till the game jam ends
Nice!
I really liked the concept, but i feel like more info is needed like for example the first games where pretty straight forward, but once u get in the falling meteor it's not clear what are we supposed to do (at least that's what it looked like for me).
Anyways keep up the good work and have a nice day 😄😄😄
I figured that falling fire was strait forward(who doesn't press left mouse when they begin?), and parkour you see the lava rising you suddenly realize you nee to jump up the platforms, thx though
Yeah i didn't press left mouse, the first levels made me thought that the game was based only on precise movements, and not like having to shoot them down, the lava rising level was straight forward.
character select is next update(it actually works btw)-screenshot of it added, vote ho you think is the best looking-(characters in idle on screenshots)
The "falling fire" level is a huge shame because it actually had one thing going for it: it's not random. This is what allows the microgame to be cleared even if it goes faster and faster.
i had short time to work on that one. so yeah its like 17(18?) fire balls 100% not random, i have made it random gen 72 fire balls(during game you laser beam thing upgrades it self)
but that update'll come after the jam
Great concept, but could not pass the falling fire level, maybe it was just me :D Congrats
no "falling fire" is actually really hard, made it easy'r in the ne update,(coming after jam finished)
Fun game, nice work, I like the Nine Hells concept
Hello, please share with us the link to your game on Liluo.io.
link in description(now that is)
I actually had a lot of fun with these - especially the platformer.
hell game ! o.o
I like the mini games idea and mechanics ! :D
I couldn't pass the falling lava one D:
you might wana add a lil music in the game background and tiny sound effects :3
overall, well made ! ^^
yeah i got feed back(on discord) on the "falling fire" level the it was on the very hard side, my team was working on it all but some sounds got bugged in exporting i think, along with the text, thx tho