The ideas for the different robot types was well balanced and I liked the enemy ideas. They all seemed like they would be fairly useful in a level. The level design could use a lot of work though. Everything seemed thrown at the player at once and there were a lot of time when I couldn't see an enemy until it was too late.
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Kustum Robo vs The Bad Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #82 | 2.239 | 2.375 |
Fun | #89 | 2.239 | 2.375 |
Overall | #93 | 2.298 | 2.438 |
Gameboy-ness | #96 | 2.475 | 2.625 |
Graphics | #98 | 2.239 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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