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A jam submission

No Down To GoView game page

Made for GBJAM 7
Submitted by Dito Seregin (@terzalo) — 8 minutes, 3 seconds before the deadline
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No Down To Go's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#373.7804.286
Audio#552.8983.286
Overall#573.0243.429
Gameboy-ness#742.8983.286
Fun#792.5202.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

God job on the visuals, especially the screen space dithering, that just blends it all together !

Submitted(+1)

Apparently my graphics card is too old for Unreal Engine 4. Basically, after 15 seconds it crashed. I tried again happened the same thing. I'm gonna have to score it for what I saw, and what other people experienced. It seems to have a lot of potential! Well Done!

PS: Feel free to try my game out! Cheers!

Submitted(+1)

Very cool game, though I had no idea what I was doing until I read the blurb on the game page. I'll def keep coming back to this to try beating it. Probably a good activity while listening to a podcast

Submitted(+1)

A fascinating and very atmospheric game. Just like space, it's not very friendly towards you.
I like how tricky moving your ship is, it helps a lot with emulating realism.
Including a full walkthrough in your comments is very helpful! I only noticed it after having played for 15 minutes or so,  but I love the idea of slowly gaining new abilities/knowledge by investigating other ships that have failed to reach the Anomaly.
This is a tricky game to get into but has a compelling mystery and a great sense of slow, deliberate progression.