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Maximum Slide's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #68 | 2.615 | 2.615 |
Graphics | #74 | 2.769 | 2.769 |
Fun | #78 | 2.538 | 2.538 |
Overall | #78 | 2.654 | 2.654 |
Gameboy-ness | #90 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The score system is smart.
I did enjoy the game after the 2nd level because I started understand how drift works, but the game suddenly crashed..
I had to restart, and things were fine (using Chrome on MacOS).
Oof, sorry about that man, I built it using Godot and it's WebGl compiler uses the new language web assembly, so I'm not sure how well supported it is outside of chrome. I do need to get a mac version out there though, I will dust mine off and get that done this weekend.
Glad you enjoyed it though! I will probably be doing a bigger version of this game soon, I think customization etc would be really fun to add
I completed level 6 and fail to go to the next. I pressed several keys, but it seems that crashed.
2 negative points in "gameboy-ness": Very accurate physics and color palette exceeded.
I had fun, but running alone got a little tired. Maybe a timer, or time penalties would make it more exciting.
Good job!
Glad you enjoyed it but sorry it crashed. I built it in godot and it uses web assembly for web gl games, so I'm not sure how well it's supported currently, but I think the best results I've had are in chrome. I have a windows download up as well and I will be making a MacOS export this weekend and adding that :)
I like how zen you feel when you're riding the drift just right! It's very simple right now, but fairly satisfying when you're in the zone.
I had to refresh the page when I first drove into the wall, I couldn't seem to back out of it. It might be nice to have a reset button, especially in a very short game where you're chasing a high score.
Glad you enjoyed it! I could have tweaked the feel of the car endlessly but sadly the timespan was pretty tight.
I will start working on a bigger version soon though, I think I could tackle a lot of really cool systems like customization, etc.
I should be doing devlogs and such soon if you want to shoot me a follow :)
For me it ran normal. I completed all the phases. It's easy once you know how drift works xD!
I guess you are already aware of that but the html5 version does not seem to run. There is the following message instead : "Unable to get property 'getParameter' of undefined or null reference"
hmm, I'll have to look into it, what browser are you in? I know being the scenes Godot compliles everything to web assembly and I'm now sure how supported that is currently. It works fine for me in chrome but I need to test some others after work today