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A jam submission

Reach the HorizonView game page

Explore the island, gather plants and experiment!
Submitted by DoctorM64 (@DoctorM64) — 1 hour, 41 seconds before the deadline
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Reach the Horizon's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#103.8903.890
Interpretation of the secondary theme#104.0694.069
Gameplay#123.7243.724
Graphics#174.1384.138
Soundtrack/SFX#183.6553.655
Gameboy Soul#273.8623.862

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

Liked it! Simple but interesting.

Developer

I'm glad you liked it!

Thank you for playing!

Submitted(+1)

I enjoyed this game so much! The artwork is really nice and all the little details made the world so fun to explore. I like how I could either find the recipes or just experiment on my own. I felt very accomplished whenever I unlocked a new skill haha!

I also appreciate the tiny touches as well, like how the plants are outlined when the player is able to pick them up – this made it really easy to know what I could interact with.

Fantastic job!

Developer

At first I felt this kind of game would be better for a non-jam scenario, where you can take your time and experiment at your own pace.  But it's great to see there's curious players out there enjoying the discovery process.

Thank you so much for playing, and for the kind words!

Submitted (1 edit) (+1)

I couldn't beat this.

I was really confused on where I needed to go. The recipes I got has ingredients that I couldn't find anywhere, and some are unreachable. The dark cave has holes that I can fall off, but I swear, sometimes I walk on the floor just fine, and when I fell down an hole, I keep falling.

There is also the bug that makes a plant unselectable when you put it on the lab for a recipe and then quit. It makes the game unplayable.

But still I like the idea, the art and the music.

Developer(+1)

There's a night vision potion you can craft after visiting the mountains to the right (after making a strength potion). That makes the cave explorable.

I'm sorry you stumbled upon that lab bug, it's so frustrating when the entire experience can be ruined by a tiny detail like that. I'll be patching the game after the voting period ends, it'd be great if you have time to revisit the game.

Thank you for playing!

Submitted(+1)

Nice work! I really like this style of exploration and crafting, and I loved how every screen felt like it had something interesting going on

Developer

Thanks!!

A good chunk of the first day was used to figure out how many rooms were needed to fit all the plants and environmental situations. I used the bare minimum to keep things tight, and also to make it in time.

Viewing comments 24 to 21 of 24 · Next page · Last page