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A jam submission

CyberSlashView game page

A 2D cyberpunk themed, endless hack&slash, developed for the weekend GamesPlusJames Jam 3.
Submitted by socchi — 2 hours, 7 minutes before the deadline
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CyberSlash's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Use#154.5004.500
Design#303.7503.750
Gameplay#393.2503.250
Overall#393.5833.583
Fun#423.1673.167
Originality#483.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What was the theme you used for your entry?
Cyberpunk, fast-paced, sword game.

What was the most challenging part of making your entry?
A cyberpunk fast-paced sword based game. I think trying to get the mechanics to tune and just feel right is the hardest and most time consuming thing.

What was the most fun part?
The mechanics, while they were annoying to bug-fix and implement. When they worked, it felt really good!

Anything else to add? (important controls, assets used, special mentions, etc)
If the game bugs out please use the pause menu to restart the level! Thank you!

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Comments

Submitted

It was nice.. the character teleporting on it's own when hit was so frustrating tho xD The graphic was awesome :D

HostSubmitted(+1)

This was fun! It felt very fast moving around and that jump was crazy fast :D My only problem was sometimes the enemies would spawn right where I was standing so I died a few times and it felt a little unfair. But otherwise it played very nicely. Great job!

Submitted(+1)

good old streets of rage style kill everything on the screen.

Submitted(+1)

Awesome! 

Submitted(+1)

Art, super cool! Love the fast paced combat! One critique I would make, shift the camera towards the direction you are heading in, rather then the opposite. Good job!

(+1)

Really makes me think of Katana Zero! Such gorgeous art assets, the character included. I wish there were more levels. It is quite buggy but it was still a lot of fun to play.

Submitted(+1)

The music and the art was amazing! I really wished that instead there were levels instead of being an endless swarm of enemies to add variety though!

Submitted(+1)

Game was fine until i got gliched under the pavement.

Other than that the player falled too fast and knockbacks from enemies were making the player teleport. But i like the music and the art, and the effect when hitting an enemy.

(+1)

Really awesome game. Loved the concept, but I have a few stuff to say :


-> the player is maybe too fast.

-> score text is really small.

-> camera is a bit weird and parallax too (dont worry I did the same error on my game tho xD)


all tho, really good concept and I love the mood of it !

Developer

Thanks! I'll be tweaking things soon!

Submitted(+1)

Really enjoyed playing this for a bit, lost track of time lol. Just wish there weren't invisible ones.

Developer

Thank you so much for playing! Yes, unfortunately it's a bit buggy and has ways to go but I'll definitely tweak it more :)

Submitted(+1)

Thats fun! But I think it is too fast paced and it would be better to jump through platforms. And score text is too small. But in general it is good!

Developer

Thanks for playing, yes unfortunately one of the themes generated was for it to be fast-paced and having to tune that just right for everyone is a big ask for a 2 day jam but I will definitely try to fine-tune it more! :D