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DeepFriedOreo

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A member registered Aug 17, 2018 · View creator page →

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You're right, thanks for letting me know! There seems to be some sort of driver incompatibility. I saw the splash screens, and it crashes when loading the level. I was able to get it to load the level by running it as administrator, but that shouldn't be necessary. Unfortunately I can't find the project files in my backup drive so I may not be able to update it. Hopefully the driver incompatibility gets resolved, or if you are comfortable running it as administrator, it worked on my end.

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Thanks for the feedback! I agree about the jumping, I went back and forth on it, if I got more feedback before the voting period I probably would have changed it. I also originally had the first upgrade right by the start, but you wouldn't be able to equip it until you got 20 points anyway.

As for the upgrade menu, Enter and Esc can be pressed to close menus. Also the start button on gamepad. The continue button exists as a way to close it if you make changes, otherwise you can press a key :) It's on the page in the controls table.

Thank you!

Thanks for giving it a try!

Thanks! I understand what you mean about the jumping, it was hard to find a good balance for air control in such a short time. I appreciate the feedback!

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Thank you! The dash was the last thing I added, and I couldn't polish it as much because it was messing with the character's deceleration. You could also use a gamepad if you have and feel like trying again :) The start button closes the upgrade window if you don't need to make changes.

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Cute drawing! Thanks for the kind words! The way to the first upgrade is a little hard to aim at first but I had to make sure people discovered the upgrades :)

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Thank you for trying it out, glad you enjoyed it!

I would pay money for a fully realized version of this, this would make an amazing introductory game to the platformer genre for kids! The graphics are super cute, and the puzzles are simple, but satisfying. Incredible!

It feels incredibly satisfying to get long chains :) this game is deceptively clever!

This game looks quite interesting, but it appears that it was published back in May, and the last update to it was from before this jam even started... 

It's impressive how many puzzles you were able to get in here in such a short time and still keep the progression feeling so rewarding! Very well done!

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This is such an in-depth game and it seems like it would be very fun if I could figure out what I was doing, was still fun anyway, but I couldn't serve a single customer in 3 attempts. What is that little green meat that goes with the bone?

This game is so fun, and graphics are very charming as well! Noticed the fishing rods give an extra 10 seconds and went ham crustacean! The goldeneye-esc ending music was cute :)

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This game is beautiful! The art is stunning, all the sounds, it looks like the background has a slight parallax, and the game is just as fun to play as well! On my first attempt I accidentally got myself locked near the "2 torches" because I was experimenting to see if anything else happens, oops!

Wow that is high praise, thank you! Celeste is a big inspiration to me for what makes a good platformer :)

Thank you :)

Thank you, glad you enjoyed it!

Thanks for playing, and for the feedback! You are right, there should probably be a slight delay if holding jump when landing. Happened to me a lot too while testing!

Thanks for giving it a go!

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There was supposed to be. Originally I wanted to have it so that by getting all 4 you can ascend up to the door, but I ran out of time to do level design so I had to scrap it and make an alternate path. There is a hidden points area that leads to a second hidden points area, and the second is inaccessible without the 4th ability unfortunately.

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Hey there, if you enjoy metroidvania-ish, slippery-on-purpose platformers, you might enjoy giving my game a play: https://deepfriedoreojams.itch.io/pit-parade

There is a walkthrough video linked on the page if you are curious about how long it take in speedy succession, or if you get stuck. Some mutually-beneficial social media presence would be incredible! The only social I have of relevance is my YouTube, where the walkthrough is.

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I have just updated the page with a walkthrough video I was working on if you feel like trying again :) I bet the 2 minute 18 mark is what you're looking for.

I should have included z and x for the arrow keys, my mistake! The Start Button key also close the upgrade menu and tutorial view, either Enter, Esc, or Gamepad Start.

Thanks for giving it a try!

Thank you! I will not spoil the surprise :)

This is a clever mix of game styles, very fun!

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Wow this was hard! It was the fun kind of hard though! I just wish I could understand how the throwing works. Sometimes it seems to grab and toss when I jump, and other times it just bonks off my head.

Thanks! Yea, more than half my time was just layering Control nodes and making sure the anchors and display modes were right.

That is high praise, thank you!

Thank you, the objective is the friends llamas you make along the way :)

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Thanks! The ending is currently unrealized, but the story I planned out is that you are an eager llama who noticed food delivery services only delivery to people, so you are filling a hole in the market and delivering to your fellow llamas. I don't really want to say the twist ending because I am planning on finishing this later, but it's an incremental game. You are trying to feed hungry llamas and make money.

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This is a really good twist. It feels so good to tap both directions going through 2 mailboxes and getting them simultaneously!

Maybe it's just me but I find this very challenging, it picks up speed so quickly. It's fun, though! Like a Foddian delivery game.

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In terms of trying to control the car to drift around corners quickly I think there is slightly too much slippage, but it's very fun! Well done!

Thanks! It is hard to find a good balance for difficulty with such small game jam levels, struggled with that on a previous entry too. Please do give the gamepad a try! I have been using what I learned to make a reusable platformer controller and I am going to update the web build after the rating period with the improvements.

Thanks! Yea, it's hard to get keys that everyone enjoys without remapping. I am used to i, j, k, l as a button set for emulators and I wanted that emulator/virtual console feeling. Not a fan of space and control, or up to jump, personally  :)

Yea I never use the arrows keys, sorry about that. I will keep them in mind for future games!

Thank you!

That last level was really tricky, fun enough to keep me trying though!

The creating doors idea is fun! The levels are also very well laid out, almost too well, I felt guided along a path that had me completing every level in 1 try.

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I spent a little more time playing this than I expected to, very fun and clever!