Cool simple mechanics! I liked having the option of two different attacks. Great job on the submission!
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Last Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #495 | 3.000 | 3.000 |
Fun | #532 | 2.714 | 2.714 |
Aesthetics | #562 | 2.857 | 2.857 |
Mechanics | #569 | 2.500 | 2.500 |
Overall | #608 | 2.571 | 2.571 |
Story | #674 | 1.786 | 1.786 |
Sound | #796 | 1.429 | 1.429 |
Music | #827 | 1.286 | 1.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
no
Comments
The game has its moments, with enjoyable mechanics and interesting artwork. There's potential for more, making it a good experience overall. Keep it up!
I thought this might be an endless game, but then a boss appeared!
Very nice, if simple game. :)
I liked that the slimes could speed up to add some diversity and, of course, the big boss at the end. The animation for the bombs was also satisfying.
Speaking of the bomb, while it has the weakness of a shorter range compared to the main attack, I found it was still far easier to use it exclusively. It destroys everything that it hits, meaning that the slimes which are further out are simply waiting their turn to be exploded when they get within range. For a more balanced approach you could consider limiting the number of bombs, or putting them on a higher cooldown, so that the player has to rely on their main attack some (or most) of the time.
Other than that, sound and music always help. :)
The key to victory for me was spamming bombs. Good work on getting something playable submitted!
Nice game! You could try improving it by adding music and sounds - there are tons out there available for free :) Also I think the difficulty is a bit too steep? I surely did not last long :D Good job!
Not bad! However, the bomb is kinda overpowered as I can just spam them. I think you need to put a cooldown on that one
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