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A Story of Last Stands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #114 | 4.033 | 4.033 |
Overall | #357 | 3.233 | 3.233 |
Sound | #395 | 2.800 | 2.800 |
Fun | #423 | 3.000 | 3.000 |
Mechanics | #476 | 2.767 | 2.767 |
Story | #510 | 2.200 | 2.200 |
Theme | #526 | 2.900 | 2.900 |
Music | #675 | 1.800 | 1.800 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
I used 3D assets from https://kaylousberg.itch.io/, UI assets kenney.nl, and sounds from https://freesound.org. They are listed in the credits in game.
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Comments
Interesting mechanics and nice visuals, I really liked it! You might have something there.
Really nice feelings. I miss some background music!
Thanks.
Yes, I didn't have time to search for music, maybe I'll add it in a future update.
Good game! Great level design, I did fall through the scene and died pretty easily.
Thanks. I forgot to add the colliders to the rocks around the level :D
I like your prototype, hope you'll keep working on it and will make a great game with it
Thanks. I'll try to fix a couple bugs, and add a couple features that I had in mind but didn't have time to implement, but it will probably never turn into a real finished game :D
Impressive game! I recommend some hint for the cube path objective along with a collision body. If you get close enough when attacking it, the lunge forward makes you miss. The automatic leaping targeting to enemies is a bit strong, but it was still a fun and challenging experience. I did get some error when trying to restart while the character was alive (after falling off map). Also experienced some occasional low framerates, would be really nice to experience it as a desktop app.
Thanks:
I did run into that issue with the cube during development but forgot to fix it :D and the combat and leaping does need polishing. I didn't notice any errors when restarting but I'll look into it. And there was suppose to be a collision below the level to teleport the player back but I forgot to add that too :D
I liked the vibe, it did remind of tunic or deaths door. I thought the controls were a little clunky though.
Thanks
I agree that the controls need polishing, especially if you played with keyboard and mouse, I designed them with controller in mind.
The aesthetic is really good, but I miss the context of the story to link it to The Last Stand.
Thanks.
You didn't read the description :D
tl;dr: There are skeletons sitting or lying around. When you approach they stand. You kill them. It was their last stand, as in their last time standing from a sitting or lying position :D
I apologise for my terrible sense of humour.
Great art and great models , the combat is a bit clunky and some collisions too, but you can expand the game and make it something really fun, Pls try my game!
Thanks. The art's author is kaylousberg, you can find him on itch, he has a lot of cool art packs.
I agree that the combat needs polishing.
I did play your game, its fun but couldn't find the boss
Looks great! Might need some difficulty balancing (or maybe I need to get better lol)
Thanks. I thought that it was too easy so a boosted the skeletons HP a bit, but maybe it was a bit to much :D
I love the aesthetic. The game looks fun, but I couldn't find a way to progress past the part with the glowing cube. Also, the boulders don't seem to have collision, and I fell out of the map.
Thanks. You have to hit the cube and it will animate and open the next gate. Regarding the collisions that's a bug :D