I honestly couldn't get to the end because of how many dead ends I came across but this is a well polished game!
I do think that the movement is a bit sensitive. I wish I could make my game as polished and as good as yours!
Criteria | Rank | Score* | Raw Score |
Theme | #355 | 3.381 | 4.000 |
Story | #370 | 2.535 | 3.000 |
Music | #469 | 2.704 | 3.200 |
Aesthetics | #498 | 3.043 | 3.600 |
Overall | #506 | 2.874 | 3.400 |
Fun | #595 | 2.535 | 3.000 |
Mechanics | #724 | 2.028 | 2.400 |
Sound | #729 | 1.690 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
BGM
took a few tries but I won. really simple game and quick to catch on. I like the art, even without any colors this looks amazing. mechanics are also well polished. well done bro.
The art is Really cool, but the play is imposible since it will give you dead ends with literally no escape!
I wouldn't mind playing again when it's possible to win.
Not bad. I like seeing the reload timer, which left me questioning when the best time to reload is as it's a long time of trying to dodge squares before youre ready again. Your own square fading out during reload is a nice touch.
I did die a couple of times but managed to make it to the end. I like the retro music and the look of it being played on paper.
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