I read in comments you started with Godot a month ago, great job on getting something done in jam time in a new engine!
Play game
plant game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #22 | 4.000 | 4.000 |
Aesthetics | #192 | 3.833 | 3.833 |
Theme | #198 | 3.722 | 3.722 |
Sound | #326 | 3.000 | 3.000 |
Music | #387 | 3.000 | 3.000 |
Overall | #475 | 2.944 | 2.944 |
Mechanics | #556 | 2.556 | 2.556 |
Fun | #652 | 2.389 | 2.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Font(https://fonts2u.com/8bitoperator-regular.font) by Jayvee D. Enaguas (Grand Chaos), A few modified textures from Game Endeavor's free portion of Mystic Woods(https://game-endeavor.itch.io/mystic-woods)
Comments
i loved the color palette you used for this! good job on the game!
Good job finishing!
The dialogue was funny, the art very nice but the quests felt a bit boring and your way to the next one a little bit too far.
The dialogue was nice and funny. It was obvious there was effort with the looks of the game, especially with the dust particles. My only complaint is that I found the map to be too big, and I felt bored as I was waiting till I reached the destination. Another thing is I think you forgot to normalize the player's movement because the player moves faster when moving diagonally. I'm assuming you are using Godot and to normalize the movement you do .normalized() to your direction. Nevertheless, the story was nice.
:D
Nice one, liked the characters and the look of the areas, it was really fun!
I successfully completed the story! This was a charming game, I especially enjoyed your dialogue which I found quite funny and clever!
Great work!
It's certainly an interesting story telling game. Imo it would have been a fully fledged RPG if there were quests and puzzles along the way
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