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A jam submission

Life is Wack, ManView game page

Guide Wackman through life.
Submitted by Emerald Reserve — 5 hours, 4 minutes before the deadline
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Life is Wack, Man's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1203.6883.688
Story#1383.1253.125
Mechanics#1643.5003.500
Theme#2903.3753.375
Aesthetics#4203.0633.063
Sound#6661.6251.625
Music#6661.6251.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Listed on game page

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Comments

Submitted(+1)

Wow, the game was really fun, and challenging, i managed to complete it, well done!!

Developer

Thanks for playing!

Submitted(+1)

It took me a bit but I eventually "made peace" with my demonss (slaughteredd them). Really fun, and I appreciate how you let the player have multiple swords at once. Killing skulls with swords mixed with coffee break rooms was very funny also. Maybe if it was ever updated, make the mushrooms last shorter or have a smaller sight radius? Overall amazing & very funny

Developer

Thanks for playing all the way and for your feedback! The shrooms could definitely do with some balancing, I was so focused on getting it working that I hadn't thought about the ideal duration.

Submitted(+1)

Really enjoyed this! The first time the skull came round the corner was terrifying. Love the idea of progressing a year each step forward.

Great work!

Developer

Thanks for playing! The only reason there's shadows is because of how it emphasizes that first skull rounding the corner, glad you got something out of it.

Submitted(+1)

Cool game! I really like the concept and the mechanics! Good job! :D

Developer

Thank you!

Submitted(+1)

Very unique idea. Those dimensional mushrooms that let you see everying from above 👌😝.

Managed to slay all the demons and wait quietly at the end, the posters gave it a nice detail too. Good one!

Developer

Thanks for playing! Waiting for the inevitable at the end is exactly how I first imagined it, you had the ideal experience haha.

Submitted(+1)

A very brilliant idea.Great job.

Developer(+1)

Thanks!

Submitted(+1)

Haha the first person perspective reminds me of an old Intellivision game from way back in the day in a way. Those who have played it know which one. The AI really was tough but I was finally able to make it as far as possible. Good work!

Developer

Thanks for playing! There's definitely some intentional echoes back to ultra vintage dungeon crawlers in here.

Submitted(+1)

Difficult to master, great job on the demon AI, I always felt like they knew my next move! 

Developer(+1)

Thank you!

Submitted(+1)

Managed to make it to 93 and made peace with my demons. The aesthetic is simple but having the skulls always chasing me and seeing their shadows in the distance gives it a small sense of anxiety and fear that i really enjoyed, it also made me feel powerful when I had the swords and was ready to face them. I would recommend making the initial screen a lot faster when replaying, the game forces you to be very fast paced and having the slow paced initial screen that i have already seen kills the mood a little bit. Good game 

Developer

Thank you so much for playing and for the detailed feedback! I made the intro text skippable after the first update but you're right it was still annoying, I've added a singleton pattern that makes the intro only play once.

Submitted(+1)

This is a fantastic take on the theme!!! Having something chase you and only limited time to see above is genius!!! Kudos m8 ;)

Developer

Thank you!!

Submitted(+1)

really cool idea!!! was not expecting the result of what happened after eating that mushroom lol 87 was my highest age. very fun

Developer

Thank you for playing!!