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A jam submission

There is No HeavenView game page

Build for the GameDev.tv 2022 game jam - Theme "Death is The Beginning"
Submitted by vendolis — 1 day, 6 hours before the deadline
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There is No Heaven's itch.io page

Results

CriteriaRankScore*Raw Score
Story#2472.7502.750
Music#2623.2503.250
Aesthetics#3893.1933.193
Theme#5022.5232.523
Fun#5062.5682.568
Mechanics#5212.4892.489
Sound#5411.9201.920

Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Yes. Some from Itch.io, Kenny and OpenGameArt.org and from Unity Open Project #1

Link to your source?
https://github.com/vendolis/ThereIsNoHeaven

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Comments

Viewing comments 10 to 1 of 70 · Previous page · First page

Anything space themed is a plus from me!


rate4rate?

Developer

Thanks a lot for your rating. 

Developer

And yes I rate every game from ppl who comment too :-) (Though I did yours already before that. Its I think one of my favorites currently)

Submitted

Nice game. The movement could be a bit more responsive, maybe up the speed a little and add some inertion

Developer

Thanks a lot. I will try out other settings around the movement to make it more responsive. 

Submitted

I liked this game wish more of it was working , cool space feel 

Developer

Thanks a lot for your review.

Submitted

Great work on this game! The thrusters seem to be great but the turning is a little slow, might work with a bit of an increase with the turning speed? I love the pop up numbers but both in the normal web version and fullscreen mode I could barely see the UI element at the top. In Unity if you switch the canvas to Scale with ScreenSize that might fix the issue. 

I am loving the start and direction of this, id definitely recommend you build upon it. Great work!

Developer

Thanks so much. I want to get this to a more complete state after the Jam voting closes and I am able to also include assets that are not free to use. 
I don't understand the issue with the UI. It is set to scale with Screen Size. And it looks good when I run the WebClient locally. But when I run it remote it does not work well. Will need to debug this.

Submitted

Great work on this game! The thrusters seem to be great but the turning is a little slow, might work with a bit of an increase with the turning speed? I love the pop up numbers but both in the normal web version and fullscreen mode I could barely see the UI element at the top. In Unity if you switch the canvas to Scale with ScreenSize that might fix the issue. 

I am loving the start and direction of this, id definitely recommend you build upon it. Great work!

Submitted

Really cool game, it's good to see those numbers poping up (makes you feel rewarded somehow).

It would be awesome if we could find powerups (diferent weapons - projectiles), yes I know we don't have time for that, but that's just an idea. lol


Nice Job!

Developer(+1)

Thank you for the review. Yes, there is no real game loop there yet. Take a look at https://itch.io/jam/gamedevtv-jam-2022/rate/1543450 they had a similar idea but a much more polished outcome.

But yes, ship upgrades are an essential part of the way I wanted to go later.

Developer

Just noticed that my last upload broke something in the sound. Sorry. 

Submitted

The game gets a bit boring after the first few minutes, there's not much to do after you blast all the meteors. The game looks great though, and the music is catchy, it takes a while to get old. There's no sound, it makes the game quite jarring honestly. The character movement feels super off too, you turn too slow and move to fast. I love the story though, it's unique and that puts it a cut above many of the other games released. It could've been much better regarding theme, a lot of the games took it literally, and I feel like the theme should be integrated as a gameplay mechanic and not just the story mechanism. 

Developer(+1)

Thanks for the review. Yes, this project was way too big for a game jam. I would not consider it a game yet. The Asteroids won't respawn currently since I am only able to do an initial spawn and then the wandering 3x3 grid for the spawn areas was not finished. .. My main focus was learning new things and trying them out.

The controls feel a little sluggish, but it was intended to be an inertia-based game. Turning yourself is super easy, but changing direction is very hard.

But as said, there is not much of a game yet. :-) I am surprised about the no sound. I might need to upload a Windows build if the WebBuild has issues. There should be hit sounds when you hit an asteroid, the collecting sound sadly did not work.

Submitted

Hey man, thanks for taking the review positively. It's a super interesting premise from what you've described. I'd love to play the game in a finished state. I get it, I also had a lot of time difficulties. Ended up having to cut my own game two levels and a boss fight short.

Submitted(+1)

I like your parallax background. Nice job. 

Developer(+1)

Thanks. I might have gone a little overboard with the number of layers.

Submitted

Very satisfying feel to the controls and the moving background was a great addition. 

Viewing comments 10 to 1 of 70 · Previous page · First page