Intriguing game, the setup is very compelling and the writing is on point. Visually stunning
But the second level is really unpolished, I think that right now the build would feel better without it. On the first run the lack of feedback is a bit frustrating (maybe another symbol - as a map pinpoint - for the objective is clearer than the weapon's reticule? Dunno)
Bug: you can open the option menu while in the option menu, causing multiple overlappings and some problems with the camera when returning to the game
Play game
Mortem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #138 | 2.757 | 3.800 |
Mood | #147 | 2.467 | 3.400 |
Overall | #165 | 2.176 | 3.000 |
Audio | #175 | 1.886 | 2.600 |
Gameplay | #205 | 1.596 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unreal
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